Feature/room crossplay opt in
Feature/room crossplay opt in
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+73
-1
@@ -4920,6 +4920,57 @@ static asio::awaitable<void> on_C9_XB(shared_ptr<Client> c, Channel::Message& ms
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co_return;
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}
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static uint16_t safe_default_compatibility_group_for_version(Version v) {
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static_assert(NUM_VERSIONS == 14, "Don't forget to update the safe default compatibility groups");
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static const array<uint16_t, NUM_VERSIONS> groups = {{
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0x0000, // PC_PATCH
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0x0000, // BB_PATCH
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0x0004, // DC_NTE compatible only with itself
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0x0008, // DC_11_2000 compatible only with itself
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0x00B0, // DC_V1 compatible with DC_V1, DC_V2, and PC_V2
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0x00B0, // DC_V2 compatible with DC_V1, DC_V2, and PC_V2
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0x0040, // PC_NTE compatible only with itself
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0x00B0, // PC_V2 compatible with DC_V1, DC_V2, and PC_V2
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0x0100, // GC_NTE compatible only with itself
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0x1200, // GC_V3 compatible with GC_V3 and XB_V3
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0x0400, // GC_EP3_NTE compatible only with itself
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0x0800, // GC_EP3 compatible only with itself
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0x1200, // XB_V3 compatible with GC_V3 and XB_V3
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0x2000, // BB_V4 compatible only with itself
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}};
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return groups.at(static_cast<size_t>(v));
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}
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static bool game_name_enables_full_crossplay(const string& name, Version creator_version) {
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if (!name.empty() && ((name[0] == 'x') || (name[0] == 'X'))) {
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return true;
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}
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// BB room names appear here with leading padding and an episode marker before
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// the user-visible room name. For example, a BB room entered as "x asdf" has
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// been observed as " Ex asdf". Skip the padding and accept either:
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// x...
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// Ex...
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if (creator_version == Version::BB_V4) {
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size_t offset = 0;
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while ((offset < name.size()) && ((name[offset] == ' ') || (name[offset] == '\t'))) {
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offset++;
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}
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if ((offset < name.size()) && ((name[offset] == 'x') || (name[offset] == 'X'))) {
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return true;
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}
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if ((offset + 1 < name.size()) &&
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((name[offset] == 'E') || (name[offset] == 'e')) &&
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((name[offset + 1] == 'x') || (name[offset + 1] == 'X'))) {
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return true;
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}
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}
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return false;
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}
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shared_ptr<Lobby> create_game_generic(
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shared_ptr<ServerState> s,
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shared_ptr<Client> creator_c,
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@@ -4960,7 +5011,28 @@ shared_ptr<Lobby> create_game_generic(
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game->episode = episode;
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game->mode = mode;
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game->difficulty = difficulty;
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game->allowed_versions = s->compatibility_groups.at(static_cast<size_t>(creator_c->version()));
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bool full_crossplay_enabled = game_name_enables_full_crossplay(name, creator_c->version());
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if (full_crossplay_enabled) {
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game->allowed_versions = s->compatibility_groups.at(static_cast<size_t>(creator_c->version()));
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} else {
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game->allowed_versions = safe_default_compatibility_group_for_version(creator_c->version());
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}
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string name_bytes;
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for (uint8_t ch : name) {
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if (!name_bytes.empty()) {
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name_bytes += ' ';
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}
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name_bytes += std::format("{:02X}", ch);
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}
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game->log.info_f(
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"PSO Peeps crossplay opt-in: name=[{}] name_bytes=[{}] creator_version={} full_crossplay_enabled={} allowed_versions={:04X}",
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name,
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name_bytes,
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static_cast<size_t>(creator_c->version()),
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full_crossplay_enabled,
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game->allowed_versions);
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static_assert(NUM_VERSIONS == 14, "Don't forget to update the group compatibility restrictions");
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if (!allow_v1 || (difficulty == Difficulty::ULTIMATE) || (mode == GameMode::CHALLENGE) || (mode == GameMode::SOLO)) {
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game->forbid_version(Version::DC_NTE);
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