clean up big-endian encryption
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+22
-4
@@ -81,7 +81,8 @@ uint32_t PSOV2Encryption::next(bool advance) {
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return ret;
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}
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void PSOV2Encryption::encrypt(void* vdata, size_t size, bool advance) {
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template <typename LongT>
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void PSOV2Encryption::encrypt_t(void* vdata, size_t size, bool advance) {
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if (size & 3) {
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throw invalid_argument("size must be a multiple of 4");
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}
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@@ -90,12 +91,20 @@ void PSOV2Encryption::encrypt(void* vdata, size_t size, bool advance) {
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}
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size >>= 2;
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le_uint32_t* data = reinterpret_cast<le_uint32_t*>(vdata);
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LongT* data = reinterpret_cast<LongT*>(vdata);
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for (size_t x = 0; x < size; x++) {
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data[x] ^= this->next(advance);
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}
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}
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void PSOV2Encryption::encrypt(void* vdata, size_t size, bool advance) {
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this->encrypt_t<le_uint32_t>(vdata, size, advance);
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}
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void PSOV2Encryption::encrypt_big_endian(void* vdata, size_t size, bool advance) {
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this->encrypt_t<be_uint32_t>(vdata, size, advance);
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}
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void PSOV3Encryption::update_stream() {
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@@ -158,7 +167,8 @@ PSOV3Encryption::PSOV3Encryption(uint32_t seed) : offset(0) {
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}
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}
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void PSOV3Encryption::encrypt(void* vdata, size_t size, bool advance) {
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template <typename LongT>
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void PSOV3Encryption::encrypt_t(void* vdata, size_t size, bool advance) {
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if (size & 3) {
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throw invalid_argument("size must be a multiple of 4");
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}
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@@ -167,12 +177,20 @@ void PSOV3Encryption::encrypt(void* vdata, size_t size, bool advance) {
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}
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size >>= 2;
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le_uint32_t* data = reinterpret_cast<le_uint32_t*>(vdata);
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LongT* data = reinterpret_cast<LongT*>(vdata);
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for (size_t x = 0; x < size; x++) {
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data[x] ^= this->next(advance);
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}
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}
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void PSOV3Encryption::encrypt(void* vdata, size_t size, bool advance) {
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this->encrypt_t<le_uint32_t>(vdata, size, advance);
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}
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void PSOV3Encryption::encrypt_big_endian(void* vdata, size_t size, bool advance) {
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this->encrypt_t<be_uint32_t>(vdata, size, advance);
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}
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void PSOBBEncryption::decrypt(void* vdata, size_t size, bool advance) {
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@@ -39,10 +39,14 @@ public:
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explicit PSOV2Encryption(uint32_t seed);
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virtual void encrypt(void* data, size_t size, bool advance = true);
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void encrypt_big_endian(void* data, size_t size, bool advance = true);
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uint32_t next(bool advance = true);
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protected:
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template <typename LongT>
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void encrypt_t(void* data, size_t size, bool advance);
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void update_stream();
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uint32_t stream[V2_STREAM_LENGTH + 1];
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@@ -54,10 +58,14 @@ public:
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explicit PSOV3Encryption(uint32_t key);
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virtual void encrypt(void* data, size_t size, bool advance = true);
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void encrypt_big_endian(void* data, size_t size, bool advance = true);
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uint32_t next(bool advance = true);
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protected:
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template <typename LongT>
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void encrypt_t(void* data, size_t size, bool advance);
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void update_stream();
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uint32_t stream[V3_STREAM_LENGTH];
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+1
-9
@@ -254,15 +254,7 @@ void send_function_call(
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data.resize((data.size() + 3) & ~3);
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PSOV2Encryption crypt(key);
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if (code->is_big_endian()) {
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// The code section is decrypted without byteswapping on the client.
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// Since PowerPC systems (including the GameCube) are usually
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// big-endian, we have to treat the data the same way here (hence we
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// can't just use crypt.encrypt).
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StringReader compressed_r(data);
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while (!compressed_r.eof()) {
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w.put_u32b(compressed_r.get_u32b() ^ crypt.next());
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}
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data = move(w.str());
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crypt.encrypt_big_endian(data.data(), data.size());
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} else {
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crypt.encrypt(data.data(), data.size());
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}
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