send rare enemy list again after loading a quest
This commit is contained in:
@@ -2641,6 +2641,11 @@ static void on_AC_V3_BB(shared_ptr<Client> c, uint16_t, uint32_t, string& data)
|
||||
string e_str = l->map->enemies[z].str();
|
||||
l->log.info("(Entry %zX) %s", z, e_str.c_str());
|
||||
}
|
||||
for (auto& lc : l->clients) {
|
||||
if (lc) {
|
||||
send_rare_enemy_index_list(c, l->map->rare_enemy_indexes);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user