update 6xB2 structure

This commit is contained in:
Martin Michelsen
2024-04-24 23:35:15 -07:00
parent 9815126ced
commit 7decab75c2
2 changed files with 4 additions and 3 deletions
+3 -2
View File
@@ -5563,13 +5563,14 @@ struct G_MoveLobbyChair_6xB0 {
// 6xB2: Play sound from player (not valid on pre-V3 or GC Trial Edition)
// This command is sent when a snapshot is taken on PSO GC, but it can be used
// to play any sound, centered on the player identified by client_id.
// to play any sound, centered on the local player. If localize is FFFF, then
// the sound is not centered on the local player and is just played globally.
struct G_PlaySoundFromPlayer_6xB2 {
G_UnusedHeader header;
uint8_t floor = 0;
uint8_t unused = 0;
le_uint16_t client_id = 0;
le_uint16_t localize = 0;
le_uint32_t sound_id = 0; // 0x00051720 = camera shutter sound
} __packed_ws__(G_PlaySoundFromPlayer_6xB2, 0x0C);