add Ep3 sound chat subcommand
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@@ -23,7 +23,6 @@ using namespace std;
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bool command_is_private(uint8_t command) {
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bool command_is_private(uint8_t command) {
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// TODO: are either of the Ep3 commands (C9/CB) private? Looks like not...
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return (command == 0x62) || (command == 0x6D);
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return (command == 0x62) || (command == 0x6D);
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}
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}
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@@ -1362,7 +1361,7 @@ subcommand_handler_t subcommand_handlers[0x100] = {
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/* BB */ on_subcommand_open_bank_bb_or_card_trade_counter_ep3,
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/* BB */ on_subcommand_open_bank_bb_or_card_trade_counter_ep3,
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/* BC */ on_subcommand_forward_check_size_ep3_game, // BB bank contents (server->client only), Ep3 card trade sequence
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/* BC */ on_subcommand_forward_check_size_ep3_game, // BB bank contents (server->client only), Ep3 card trade sequence
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/* BD */ on_subcommand_bank_action_bb,
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/* BD */ on_subcommand_bank_action_bb,
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/* BE */ nullptr, // BB create inventory item (server->client only)
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/* BE */ on_subcommand_forward_check_size, // BB create inventory item (server->client only), Ep3 sound chat
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/* BF */ on_subcommand_forward_check_size_ep3_lobby, // Ep3 change music, also BB give EXP (BB usage is server->client only)
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/* BF */ on_subcommand_forward_check_size_ep3_lobby, // Ep3 change music, also BB give EXP (BB usage is server->client only)
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/* C0 */ on_subcommand_sell_item_at_shop_bb,
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/* C0 */ on_subcommand_sell_item_at_shop_bb,
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/* C1 */ nullptr,
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/* C1 */ nullptr,
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