generate ep3 map list on demand
This commit is contained in:
+52
-55
@@ -802,60 +802,6 @@ Ep3DataIndex::Ep3DataIndex(const string& directory) {
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}
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}
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}
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// TODO: Write a version of prs_compress that takes iovecs (or something
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// similar) so we can eliminate all this string copying here. At least this
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// only happens once at load time...
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StringWriter entries_w;
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StringWriter strings_w;
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for (const auto& map_it : this->maps) {
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Ep3MapList::Entry e;
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const auto& map = map_it.second->map;
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e.map_x = map.map_x;
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e.map_y = map.map_y;
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e.scene_data2 = map.scene_data2;
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e.map_number = map.map_number.load();
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e.width = map.width;
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e.height = map.height;
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e.map_tiles = map.map_tiles;
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e.modification_tiles = map.modification_tiles;
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e.name_offset = strings_w.size();
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strings_w.write(map.name.data(), map.name.len());
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strings_w.put_u8(0);
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e.location_name_offset = strings_w.size();
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strings_w.write(map.location_name.data(), map.location_name.len());
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strings_w.put_u8(0);
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e.quest_name_offset = strings_w.size();
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strings_w.write(map.quest_name.data(), map.quest_name.len());
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strings_w.put_u8(0);
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e.description_offset = strings_w.size();
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strings_w.write(map.description.data(), map.description.len());
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strings_w.put_u8(0);
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e.unknown_a2 = 0xFF000000;
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entries_w.put(e);
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}
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Ep3MapList header;
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header.num_maps = this->maps.size();
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header.unknown_a1 = 0;
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header.strings_offset = entries_w.size();
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header.total_size = sizeof(Ep3MapList) + entries_w.size() + strings_w.size();
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StringWriter w;
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w.put(header);
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w.write(entries_w.str());
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w.write(strings_w.str());
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StringWriter compressed_w;
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compressed_w.put_u32b(w.str().size());
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compressed_w.write(prs_compress(w.str()));
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this->compressed_map_list = move(compressed_w.str());
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log(INFO, "Generated Episode 3 compressed map list (%zu -> %zu bytes)",
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w.size(), this->compressed_map_list.size());
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}
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const string& Ep3DataIndex::get_compressed_card_definitions() const {
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@@ -872,7 +818,58 @@ shared_ptr<const Ep3DataIndex::CardEntry> Ep3DataIndex::get_card_definition(
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const string& Ep3DataIndex::get_compressed_map_list() const {
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if (this->compressed_map_list.empty()) {
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throw runtime_error("map list is not available");
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// TODO: Write a version of prs_compress that takes iovecs (or something
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// similar) so we can eliminate all this string copying here.
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StringWriter entries_w;
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StringWriter strings_w;
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for (const auto& map_it : this->maps) {
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Ep3MapList::Entry e;
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const auto& map = map_it.second->map;
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e.map_x = map.map_x;
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e.map_y = map.map_y;
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e.scene_data2 = map.scene_data2;
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e.map_number = map.map_number.load();
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e.width = map.width;
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e.height = map.height;
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e.map_tiles = map.map_tiles;
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e.modification_tiles = map.modification_tiles;
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e.name_offset = strings_w.size();
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strings_w.write(map.name.data(), map.name.len());
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strings_w.put_u8(0);
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e.location_name_offset = strings_w.size();
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strings_w.write(map.location_name.data(), map.location_name.len());
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strings_w.put_u8(0);
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e.quest_name_offset = strings_w.size();
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strings_w.write(map.quest_name.data(), map.quest_name.len());
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strings_w.put_u8(0);
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e.description_offset = strings_w.size();
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strings_w.write(map.description.data(), map.description.len());
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strings_w.put_u8(0);
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e.unknown_a2 = 0xFF000000;
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entries_w.put(e);
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}
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Ep3MapList header;
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header.num_maps = this->maps.size();
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header.unknown_a1 = 0;
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header.strings_offset = entries_w.size();
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header.total_size = sizeof(Ep3MapList) + entries_w.size() + strings_w.size();
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StringWriter w;
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w.put(header);
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w.write(entries_w.str());
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w.write(strings_w.str());
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StringWriter compressed_w;
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compressed_w.put_u32b(w.str().size());
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compressed_w.write(prs_compress(w.str()));
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this->compressed_map_list = move(compressed_w.str());
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log(INFO, "Generated Episode 3 compressed map list (%zu -> %zu bytes)",
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w.size(), this->compressed_map_list.size());
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}
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return this->compressed_map_list;
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}
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+5
-1
@@ -335,6 +335,10 @@ private:
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std::string compressed_card_definitions;
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std::unordered_map<uint32_t, std::shared_ptr<CardEntry>> card_definitions;
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std::string compressed_map_list;
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// The compressed map list is generated on demand from the maps map below.
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// It's marked mutable because the logical consistency of the Ep3DataIndex
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// object is not violated from the caller's perspective even if we don't
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// generate the compressed map list at load time.
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mutable std::string compressed_map_list;
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std::map<uint32_t, std::shared_ptr<MapEntry>> maps;
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};
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