add some notes files
This commit is contained in:
@@ -0,0 +1,157 @@
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(Ep1&2 USA) Unlock all songs in BGM test
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(Note: sadly, there are no secret/unused ones)
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04368960 38600001
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04368964 4E800020
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(Ep1&2 USA v1.01) Play lobby (and event) music on Pioneer 2 also
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0417E0F0 60000000
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(Ep3 USA) Play lobby (and event) music in Morgue also
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040B7028 60000000
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(Ep3 USA) Skip white logo screens during startup
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0409D774 38000007
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(Episodes 1&2 USA v1.01) Skip white logo screens during startup
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0413F190 38000007
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(Ep3 USA) Skip agreement prompts before online game
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041B50C8 38000003
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(Episodes 1&2 USA v1.01) Skip agreement prompt before online game
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04327D80 38000003
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(Ep3 USA) Disable rate limit for pressing A during loading screens
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042F9B30 38000000
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(Ep3 USA) Auto-press A as fast as possible during loading screens
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042F9AC0 60000000
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(Ep3 USA) Use 16:9 aspect ratio
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04383DC8 4BC87F99
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0400BD60 C042DED0
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0400BD64 EC5D00B2
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0400BD68 4E800020
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(Ep3 USA) Disable darkening effect during battle details mode
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042F951C 4E800020
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(Ep3 USA) Unlock all COM decks
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042CA908 38600001
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(Ep3 USA) Enable all lobby counter options in non-CARD lobbies
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04096A8C 480000C0
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04096B4C 38800007
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04096BFC 4BFFFF2C
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(Ep3 USA) Change HUD color mask
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0438CA8C 3C00RRGG
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0438CA90 6000BBAA
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(Ep3 USA) Disable lobby event music (but keep the visuals)
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040B705C 38000000
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(Ep3 USA) Enable unused fourth Pinz's Shop choice
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043101C0 38800004
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04310238 2C1D0004
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04487E8C 000000C8
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(Ep3 USA) Change color of pulsing orange text (e.g. card ability names)
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0457EE18 RRRRRRRR // Phase 1 (long) red component as 32-bit float (0.0-255.0)
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0457EE20 GGGGGGGG // Phase 1 (long) green component as 32-bit float (0.0-255.0)
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0457EE10 BBBBBBBB // Phase 1 (long) blue component as 32-bit float (0.0-255.0)
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0457EE1C RRRRRRRR // Phase 2 (short) red component as 32-bit float (0.0-255.0)
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0457EE24 GGGGGGGG // Phase 2 (short) green component as 32-bit float (0.0-255.0)
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0457EE14 BBBBBBBB // Phase 2 (short) blue component as 32-bit float (0.0-255.0)
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(Ep3 USA) Change color of pulsing orange text to be random every frame
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04155D78 7CA802A6
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04155D7C 7C661B78
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04155D80 481EF8B1
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04155D84 7C671B78
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04155D88 481EF8A9
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04155D8C 50677822
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04155D90 64E7FF00
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04155D94 90E60024
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04155D98 7CA803A6
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04155D9C 4E800020
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(Ep3 USA) Enable color and symbol codes in info board text
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(Use codes like e.g. $CG to change text colors, as described in CommandFormats.hh)
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040F2E80 4BF0D41D
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040F0274 4BF10025
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040EFC58 4BF10641
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04000298 38810008
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0400029C 38C3FFFF
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040002A0 8CA60001
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040002A4 28050024
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040002A8 4082000C
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040002AC 38000009
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040002B0 98060000
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040002B4 28050000
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040002B8 4082FFE8
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040002BC 7C633050
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040002C0 4E800020
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(Ep3 USA) Unlock all offline free battle maps
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042CAA00 38600001
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(This unlocks ALL maps, including a bunch of maps with garbage names that crash if you try to play them)
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(Ep3 USA) Talk to auction counter offline to get all cards
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042F5D18 4BD160E8
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0400BE00 9421FFE0
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0400BE04 7C0802A6
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0400BE08 90010024
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0400BE0C 93E10010
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0400BE10 93C10014
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0400BE14 93A10018
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0400BE18 9381001C
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0400BE1C 3C60802A
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0400BE20 60631BAC
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0400BE24 7C6903A6
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0400BE28 38600000
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0400BE2C 4E800421
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0400BE30 7C7F1B78
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0400BE34 3C60802A
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0400BE38 606315BC
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0400BE3C 7C6903A6
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0400BE40 7FE3FB78
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0400BE44 4E800421
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0400BE48 3F80802A
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0400BE4C 639C17AC
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0400BE50 3BC00001
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0400BE54 3BA00063
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0400BE58 7FE3FB78
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0400BE5C 7FC4F378
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0400BE60 7F8903A6
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0400BE64 4E800421
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0400BE68 3BBDFFFF
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0400BE6C 281D0000
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0400BE70 4082FFE8
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0400BE74 3BDE0001
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0400BE78 281E02F0
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0400BE7C 4081FFD8
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0400BE80 3C60802A
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0400BE84 6063160C
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0400BE88 7C6903A6
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0400BE8C 7FE3FB78
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0400BE90 4E800421
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0400BE94 83E10010
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0400BE98 83C10014
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0400BE9C 83A10018
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0400BEA0 8381001C
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0400BEA4 80010024
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0400BEA8 38210020
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0400BEAC 7C0803A6
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0400BEB0 482E9FC0
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(Episodes 1&2 USA v1.01) Press L for enemy debug; enable various other debug messages
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040FD9D8 38600001 # Various enemy debug messages
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00153E53 00000001 # Poison fog debug 1
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00153E4B 00000001 # Poison fog debug 2
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040FDA18 60000000 # TObjRoomId
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025CB6AA 00000000
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4A588EA0 00000040
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025CB6AA 00000001
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TODO: Figure out more debug message conditionals (vars/functions) and add them here
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(Episode 3 USA) Able to find VIP cards offline (but they're still rare)
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042C0B20 4800000C
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@@ -0,0 +1,5 @@
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DC NTE: pso02.dricas.ne.jp
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Nov 2000 proto: test1.st-pso.games.sega.net
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Dec 2000 proto: sg107634.csrd.sega.co.jp
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Jan 2001 proto: master.pso.dream-key.com
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Aug 2001 proto (v2): ???
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@@ -0,0 +1,4 @@
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./newserv decrypt-gci-save --sys=8P-GPSE-PSO3_SYSTEM.gci 8P-GPSE-PSO3_CHARACTER.gci
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./newserv decrypt-gci-save --sys=8P-GPSE-PSO3_SYSTEM.gci 8P-GPSE-PSO3_GUILDCARD.gci
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./newserv decrypt-gci-save --sys=8P-GPOE-PSO_SYSTEM.gci 8P-GPOE-PSO_CHARACTER.gci
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./newserv decrypt-gci-save --sys=8P-GPOE-PSO_SYSTEM.gci 8P-GPOE-PSO_GUILDCARD.gci
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@@ -0,0 +1,45 @@
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Ep3 card text corrections (from THG Discord):
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- AP Absorption: Does not block Tech attacks, instead they deal 2 extra damage.
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- Assault: Adds 5 AP minus the number of FCs on your field, not in your deck.
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- Assist Return: If this replaces an Assist card that was not in its owner's own Assist slot, that card gets re-played in to that slot.
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- Barble: His "Unfilial" ability does 3 damage, not 1.
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- Berdysh: Equip requirements are Hunter and Humanoid, not either one.
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- Black King Bar: "Machine Influence" doesn't need the opponent to be an attacker.
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- Blade Dance: "Insanity" doesn't exist. Has "Steady Damage".
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- Combo/Explosion: Adds +(# of Combo cards played in phase squared) AP, but the effect only applies once per attacker.
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- EGM: "Timed EXP Sacrifice" gives 9 EXP, not 6.
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- Fix: Sets all FC attacks to 2 damage, not FC attackers to 2 AP.
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- Flatland: Allows summoning in any space on the board, not summoning for free.
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- Ghost Blast: Damage added is 1/3 death count, not 1x.
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- Gibbles +: Curse' sets MV to 1 for 6 turns, not permanently.
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- Govulmer: His "AP Silence" reduces AP by 3, not to 0.
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- Guil Shark: +2 damage per Guil for the "Group" ability, not +1.
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- Gulgus: His "Copy" ability gives full AP and TP, not 1/2.
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- Holy Ray: Doesn't have the "Enemy Bonus" ability.
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- Kaladbolg: "Attack AC Unable" was a lie.
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- Lock on 3: Also has the ability "DEF Cost 4 Disable".
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- Mighty Knuckle: Adds 1.5x points spent as damage, not those points +1.
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- Migium: Gains TP from it's "Combo" ability, not AP.
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- Orland: "Sword AP Count" looks at your team, not the whole field.
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- Pofuilly Slime: His "Copy" ability gives 1/2 AP and TP, not full.
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- Rainbow Baton: Correctly reads as Tech OK.
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- Red Slicer: "Native Influence" doesn't need the opponent to be an attacker.
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- Rufina: She doubles the AP of action cards used, not her own.
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- Unit Blow: Adds +3 AP per Unit Blow played in the entire Combat Phase, but the effect only applies once per attacker.
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List of changes Sega made to Ep3 cards online (from THG Discord):
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- Rebalanced Vanilla Cards (E rank is gone, so some cards nerfed b/c they aren’t locked to 1x)
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- Meteor Cudgel: [Cost]5 ---> [Cost]4
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- Frozen Shooter: Frozen Target now only freezes self for 2 Turns, on a 20% chance.
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- Snow Queen: Frozen Target now only freezes self for 2 Turns, on a 25% chance.
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- Hand Break: Hand Disruptor added (old card description is now accurate)
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- Rush: [Cost]6 [AP]+0 ---> [Cost]4 [AP]+1
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- Explosion: [Cost]5 ---> [Cost]4
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- Resta: Range changed to Anti’s range (hits all ally SCs and FCs)
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- Dice Half: [Cost]5 ---> [Cost]4
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- Resistance: [Cost]5 ---> [Cost]4
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- Independant: [Cost]4 ---> [Cost]3
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- Dreamaga: [Cost]1 ---> [Cost]2
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- Dengeki: [Cost]1 ---> [Cost]2
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- EGM: [Cost]1 ---> [Cost]2
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- Beat: [AP]+5 ---> [AP]+4
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@@ -0,0 +1,127 @@
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0457EE18 437F0000 CG_color_r_phase1
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0457EE20 00000000 CG_color_g_phase1
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0457EE10 00000000 CG_color_b_phase1
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0457EE1C 00000000 CG_color_r_phase2
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0457EE24 437F0000 CG_color_g_phase2
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0457EE14 00000000 CG_color_b_phase2
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437F0000 == 255.0f
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(Ep3 USA) Change color of pulsing orange text (e.g. card ability names)
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0457EE18 RRRRRRRR // Phase 1 (long) red component as 32-bit float (0.0-255.0)
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0457EE20 GGGGGGGG // Phase 1 (long) green component as 32-bit float (0.0-255.0)
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0457EE10 BBBBBBBB // Phase 1 (long) blue component as 32-bit float (0.0-255.0)
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0457EE1C RRRRRRRR // Phase 2 (short) red component as 32-bit float (0.0-255.0)
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0457EE24 GGGGGGGG // Phase 2 (short) green component as 32-bit float (0.0-255.0)
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0457EE14 BBBBBBBB // Phase 2 (short) blue component as 32-bit float (0.0-255.0)
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(Ep3 USA) Change color of pulsing orange text to be random every frame
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04155D78 7CA802A6
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04155D7C 7C661B78
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04155D80 481EF8B1
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04155D84 7C671B78
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04155D88 481EF8A9
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04155D8C 50677822
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04155D90 64E7FF00
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04155D94 90E60024
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04155D98 7CA803A6
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04155D9C 4E800020
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color codes in info board
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patch 800F2E80 48253CC9 bl strlen
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./m68kdasm --assemble-ppc32 --ppc32 --start-address=800F2E80
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bl [8000029C]
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040F2E80 4BF0D41D bl -0x000F2BE4 /* 8000029C */
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patch/preserve 800f0274 38810008 addi param_2,r1,0x8
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./m68kdasm --assemble-ppc32 --ppc32 --start-address=800F0274
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bl [80000298]
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040F0274 4BF10025 bl -0x000EFFDC /* 80000298 */
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patch/preserve 800efc58 38810008 addi r4,r1,0x8
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./m68kdasm --assemble-ppc32 --ppc32 --start-address=800EFC58
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bl [80000298]
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040EFC58 4BF10641 bl -0x000EF9C0 /* 80000298 */
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./m68kdasm --assemble-ppc32 --ppc32 --start-address=80000298
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entry_from_send_61_and_send_98:
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addi r4, r1, 8
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entry_from_send_D8:
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subi r6, r3, 1
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again:
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lbzu r5, [r6 + 1]
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cmplwi r5, 0x24
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bne skip_char
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li r0, 0x09
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stb [r6], r0
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skip_char:
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cmplwi r5, 0
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bne again
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sub r3, r6, r3
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blr
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04000298 38810008 addi r4, r1, 0x0008
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0400029C 38C3FFFF subi r6, r3, 0x0001
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040002A0 8CA60001 lbzu r5, [r6 + 0x0001]
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040002A4 28050024 cmplwi r5, 36
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040002A8 4082000C bne +0x0000000C /* 800002B4 */
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040002AC 38000009 li r0, 0x0009
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040002B0 98060000 stb [r6], r0
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040002B4 28050000 cmplwi r5, 0
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040002B8 4082FFE8 bne -0x00000018 /* 800002A0 */
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040002BC 7C633050 subf r3, r3, r6
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040002C0 4E800020 blr
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Ep1&2 v1.01 version of the above code
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send_D9
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./m68kdasm --assemble-ppc32 --ppc32 --start-address=801DA398
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bl [800002D4]
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041DA398 4BE25F3D bl -0x001DA0C4 /* 800002D4 */
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send_61
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./m68kdasm --assemble-ppc32 --ppc32 --start-address=801DC2AC
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bl [800002D0]
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041DC2AC 4BE24025 bl -0x001DBFDC /* 800002D0 */
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send_98
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./m68kdasm --assemble-ppc32 --ppc32 --start-address=801DC144
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bl [800002D0]
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041DC144 4BE2418D bl -0x001DBE74 /* 800002D0 */
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||||
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||||
./m68kdasm --assemble-ppc32 --ppc32 --start-address=800002D0
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entry_from_send_61_and_send_98:
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||||
addi r4, r1, 8
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||||
entry_from_send_D8:
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||||
subi r6, r3, 1
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||||
again:
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||||
lbzu r5, [r6 + 1]
|
||||
cmplwi r5, 0x24
|
||||
bne skip_char
|
||||
li r0, 0x09
|
||||
stb [r6], r0
|
||||
skip_char:
|
||||
cmplwi r5, 0
|
||||
bne again
|
||||
sub r3, r6, r3
|
||||
blr
|
||||
040002D0 38810008 addi r4, r1, 0x0008
|
||||
040002D4 38C3FFFF subi r6, r3, 0x0001
|
||||
040002D8 8CA60001 lbzu r5, [r6 + 0x0001]
|
||||
040002DC 28050024 cmplwi r5, 36
|
||||
040002E0 4082000C bne +0x0000000C /* 800002EC */
|
||||
040002E4 38000009 li r0, 0x0009
|
||||
040002E8 98060000 stb [r6], r0
|
||||
040002EC 28050000 cmplwi r5, 0
|
||||
040002F0 4082FFE8 bne -0x00000018 /* 800002D8 */
|
||||
040002F4 7C633050 subf r3, r3, r6
|
||||
040002F8 4E800020 blr
|
||||
@@ -0,0 +1,29 @@
|
||||
N1, N2, N3, N4 => use 8041F800 table
|
||||
R1, R2, R3, R4 => use 8041F8A0 table
|
||||
|
||||
|
||||
(Episode 3 USA) Able to find VIP cards offline (but still very rare)
|
||||
042C0B20 4800000C
|
||||
|
||||
|
||||
P(activate) is the probability that any transformation is attempted at all
|
||||
P(f/success) defines the probability range: so the actual probability is a
|
||||
uniform random number between P(activate) and P(activate) * P(f/success)
|
||||
count P(activate) P(f/success) P(vip)
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||||
0-4 0.0 0.0 0.0
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||||
5-10 0.01923077 0.55 0.005
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||||
11-16 0.021276595 0.6 0.0045454544
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||||
17-24 0.023809524 0.7 0.004347826
|
||||
25-32 0.027027028 0.7 0.004
|
||||
33-40 0.03125 0.8 0.0038461538
|
||||
41-52 0.037037037 0.8 0.0035714286
|
||||
53-99 0.05 0.9 0.0033333334
|
||||
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||||
0-4 0.0 0.0 0.0
|
||||
5-10 0.020408163 0.55 0.005
|
||||
11-16 0.022727273 0.6 0.004761905
|
||||
17-24 0.025641026 0.7 0.0045454544
|
||||
25-32 0.029411765 0.7 0.005
|
||||
33-40 0.03448276 0.7 0.005
|
||||
41-52 0.041666668 0.8 0.0045454544
|
||||
53-99 0.05263158 0.9 0.004347826
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,11 @@
|
||||
star value tables
|
||||
|
||||
psobb [B1-437]
|
||||
00010203 04090909 01020304 05090909 01020304 05090909 01020304 05090909 01020304 05090909 00010203 04090909 01020304 05090909 01020304 05090909 01020304 05090909 00010203 09090901 02030409 09090102 03040909 09090A0A 090A0A09 0A0A090C 0B0A0A0A 0A0A0A0B 0A090A0A 0A0A0A09 0A0A0A0A 0A0A0A0A 0A0A0B0A 0C0C0B0A 0A090A09 090A0A0A 0A0C090C 0B0A090A 090C0A0B 0A0A0A0A 0A0A0A0B 0B0A0A0A 09090A09 0C0A0A0A 0B0A0B09 0A0A090A 0A0B090B 0A0B0B0A 090A090A 0B090A0A 0A0A0A0A 0A0A0A09 090C0C0C 0C0C0C0C 0C0C0C0C 0C0C0C0C 0C0C0C0C 0C0C0C0C 0C0C0009 0A0A0A0B 090A0A09 0A0A0B0A 0A0A0A0A 0A0A0A0A 0A0A0A0A 0A0A0A0A 0A0A0A0A 0B0B0B0B 0B0B0B0B 0B0B0B0A 0C0A0C0B 0A0A0A0A 0A0B0A0B 0B0B0B0B 0A0A090A 0A0A090B 0B0B0B0C 0C0C0C0C 0A0A0C0A 090A0C09 0A0B0A0A 0A0A0C0A 0A0A0A09 0A0C0A09 0A0A0A0A 0A090C0B 09090909 09090909 09090909 09090909 0909090B 0A0C0A0B 0B0C0A0A 0A090A0A 0A0A0B0A 0A0A0A0A 0909090A 0A090C0A 0C0C0C0C 0C0C0C0C 0C0C0C0C 0C0C0C0C 0C0C0C0C 0C0C0C0C 0C0C0C0C 0C0C0102 03040102 03040203 04020304 01020304 01020304 01020304 01020304 01020304 01020304 03040000 00010102 02030304 04050506 06070707 07080808 08080809 09090A0A 0A0A0A0A 0B0C0A0A 0A0A0A0A 0B0B0B0A 0B0B0C0B 0B0B0B0B 0A0A0A0A 0A0A0C09 0909090A 0A0B0C09 0B0A0A0A 0A0A0A0A 0A0A0A0B 0A0A0A0A 0A0A0A00 00010203 03040405 05050606 07070808 08080808 0A0A0A0A 0A0A0909 090A0A0A 0A0A0A0A 0A0A0B0A 0A0B0A09 0909090A 0B0B0000 0B000000 00080808 08080808 09080808 09080808 09070707 07070909 090C0909 09090909 09090909 09090909 09090909 09090909 09090909 09090909 09090909 09090909 09090909 09090909 09090909 0A0A0B0A 0B0A0909 0B0B0B0C 0A0A0A09 0A0A0A0A 090A0A0A 0A0A0A0A 0A0A0A0A 0203050B 0203050B 0203050B 0203050B 0204060B 0204060B 0203050B 080B080A 0B020305 02030502 03050304 06030405 07080B04 06090406 09040609 06090B06 090B0909 09090909 0A0B0B0B 0B0B0B0B 0B0B0B0B 0B0B0B0B 0B0B0B0B 0A0B0B0B 0B0B0B0B
|
||||
|
||||
psogc [94-2F7]
|
||||
00010203 04090909 01020304 05090909 01020304 05090909 01020304 05090909 01020304 05090909 00010203 04090909 01020304 05090909 01020304 05090909 01020304 05090909 00010203 09090901 02030409 09090102 03040909 09090A0A 090A0A09 0A0A090C 0B0A0A0A 0A0A0A0B 0A090A0A 0A0A0A09 0A0A0A0A 0A0A0A0A 0A0A0B0A 0C0C0B0A 0A090A09 090A0A0A 0A0C090C 0B0A090A 090C0A0B 0A0A0A0A 0A0A0A0B 0B0A0A0A 09090A09 0C0A0A0A 0B0A0B09 0A0A090A 0A0B090B 0A0B0B0A 090A090A 0B090A0A 0A0A0A0A 0A0A0A09 090C0C0C 0C0C0C0C 0C0C0C0C 0C0C0C0C 0C0C0C0C 0C0C0C0C 0C0C0009 0A0A0A0B 090A0A09 0A0A0B0A 0A0A0A0A 0A0A0A0A 0A0A0A0A 0A0A0A0A 0A0A0A0A 0B0B0B0B 0B0B0B0B 0B0B0B0A 0C0A0C0B 0A0A0A0A 0A0B0A0B 0B0B0B0B 0A0A090A 0A0A090B 0B0B0B0C 0C0C0C0C 01020304 01020304 02030402 03040102 03040102 03040102 03040102 03040102 03040102 03040304 00000001 01020203 03040405 05060607 07070708 08080808 08090909 0A0A0A0A 0A0A0B0C 0A0A0A0A 0A0A0B0B 0B0A0B0B 0C0B0B0B 0B0B0000 01020303 04040505 05060607 07080808 0808080A 0A0A0A0A 0A090909 0A0A0A0A 0A0A0A0A 0A0B0A0A 0B0A0909 09090A0B 0B000000 00000000 08080808 08080809 08080809 08080809 07070707 07090909 0C090909 09090909 09090909 09090909 09090909 09090909 09090909 09090909 09090909 09090909 09090909 09090909 09090902 03050B02 03050B02 03050B02 03050B02 04060B02 04060B02 03050B08 0B080A0B 02030502 03050203 05030406 03040507 080B0406 09040609 04060906 090B0609 0B090909 090909
|
||||
|
||||
|
||||
|
||||
0203050B0203050B0203050B0203050B
|
||||
Reference in New Issue
Block a user