add some notes files
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Ep3 card text corrections (from THG Discord):
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- AP Absorption: Does not block Tech attacks, instead they deal 2 extra damage.
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- Assault: Adds 5 AP minus the number of FCs on your field, not in your deck.
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- Assist Return: If this replaces an Assist card that was not in its owner's own Assist slot, that card gets re-played in to that slot.
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- Barble: His "Unfilial" ability does 3 damage, not 1.
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- Berdysh: Equip requirements are Hunter and Humanoid, not either one.
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- Black King Bar: "Machine Influence" doesn't need the opponent to be an attacker.
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- Blade Dance: "Insanity" doesn't exist. Has "Steady Damage".
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- Combo/Explosion: Adds +(# of Combo cards played in phase squared) AP, but the effect only applies once per attacker.
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- EGM: "Timed EXP Sacrifice" gives 9 EXP, not 6.
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- Fix: Sets all FC attacks to 2 damage, not FC attackers to 2 AP.
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- Flatland: Allows summoning in any space on the board, not summoning for free.
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- Ghost Blast: Damage added is 1/3 death count, not 1x.
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- Gibbles +: Curse' sets MV to 1 for 6 turns, not permanently.
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- Govulmer: His "AP Silence" reduces AP by 3, not to 0.
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- Guil Shark: +2 damage per Guil for the "Group" ability, not +1.
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- Gulgus: His "Copy" ability gives full AP and TP, not 1/2.
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- Holy Ray: Doesn't have the "Enemy Bonus" ability.
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- Kaladbolg: "Attack AC Unable" was a lie.
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- Lock on 3: Also has the ability "DEF Cost 4 Disable".
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- Mighty Knuckle: Adds 1.5x points spent as damage, not those points +1.
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- Migium: Gains TP from it's "Combo" ability, not AP.
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- Orland: "Sword AP Count" looks at your team, not the whole field.
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- Pofuilly Slime: His "Copy" ability gives 1/2 AP and TP, not full.
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- Rainbow Baton: Correctly reads as Tech OK.
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- Red Slicer: "Native Influence" doesn't need the opponent to be an attacker.
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- Rufina: She doubles the AP of action cards used, not her own.
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- Unit Blow: Adds +3 AP per Unit Blow played in the entire Combat Phase, but the effect only applies once per attacker.
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List of changes Sega made to Ep3 cards online (from THG Discord):
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- Rebalanced Vanilla Cards (E rank is gone, so some cards nerfed b/c they aren’t locked to 1x)
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- Meteor Cudgel: [Cost]5 ---> [Cost]4
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- Frozen Shooter: Frozen Target now only freezes self for 2 Turns, on a 20% chance.
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- Snow Queen: Frozen Target now only freezes self for 2 Turns, on a 25% chance.
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- Hand Break: Hand Disruptor added (old card description is now accurate)
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- Rush: [Cost]6 [AP]+0 ---> [Cost]4 [AP]+1
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- Explosion: [Cost]5 ---> [Cost]4
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- Resta: Range changed to Anti’s range (hits all ally SCs and FCs)
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- Dice Half: [Cost]5 ---> [Cost]4
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- Resistance: [Cost]5 ---> [Cost]4
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- Independant: [Cost]4 ---> [Cost]3
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- Dreamaga: [Cost]1 ---> [Cost]2
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- Dengeki: [Cost]1 ---> [Cost]2
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- EGM: [Cost]1 ---> [Cost]2
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- Beat: [AP]+5 ---> [AP]+4
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