fix enemy alias lookup logic
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+2
-4
@@ -1654,8 +1654,7 @@ void ItemCreator::generate_weapon_shop_item_bonus1(
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} else {
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const auto* range = this->weapon_random_set->get_bonus_range(0, table_index);
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item.data1[7] = bonus_values.at(max<size_t>(
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this->rand_int(range->max + 1), range->min));
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item.data1[7] = bonus_values.at(max<size_t>(this->rand_int(range->max + 1), range->min));
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}
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}
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@@ -1700,8 +1699,7 @@ void ItemCreator::generate_weapon_shop_item_bonus2(ItemData& item, size_t player
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} else {
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const auto* range = this->weapon_random_set->get_bonus_range(1, table_index);
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item.data1[9] = bonus_values.at(max<size_t>(
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this->rand_int(range->max + 1), range->min));
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item.data1[9] = bonus_values.at(max<size_t>(this->rand_int(range->max + 1), range->min));
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}
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}
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