fix enemy alias lookup logic

This commit is contained in:
Martin Michelsen
2025-11-11 00:04:55 -08:00
parent 712cfc9ac4
commit 87248e7e67
6 changed files with 127 additions and 103 deletions
+59 -36
View File
@@ -2842,8 +2842,8 @@ DropReconcileResult reconcile_drop_request_with_map(
res.should_drop = true;
res.ignore_def = (cmd.ignore_def != 0);
if (is_box) {
if (map) {
if (map) {
if (is_box) {
res.obj_st = map->object_state_for_index(version, cmd.floor, cmd.entity_index);
if (!res.obj_st->super_obj) {
throw std::runtime_error("referenced object from drop request is a player trap");
@@ -2878,23 +2878,23 @@ DropReconcileResult reconcile_drop_request_with_map(
string type_name = MapFile::name_for_object_type(set_entry->base_type, version);
send_text_message_fmt(c, "$C5K-{:03X} {} {}", res.obj_st->k_id, res.ignore_def ? 'G' : 'S', type_name);
}
}
} else {
if (map) {
res.ene_st = map->enemy_state_for_index(version, cmd.floor, cmd.entity_index);
EnemyType type = res.ene_st->type(version, episode, difficulty, event);
c->log.info_f("Drop check for E-{:03X} {}", res.ene_st->e_id, phosg::name_for_enum(type));
} else {
res.ref_ene_st = map->enemy_state_for_index(version, cmd.floor, cmd.entity_index);
res.target_ene_st = res.ref_ene_st->alias_target_ene_st ? res.ref_ene_st->alias_target_ene_st : res.ref_ene_st;
EnemyType type = res.target_ene_st->type(version, episode, difficulty, event);
c->log.info_f("Drop check for E-{:03X} (target E-{:03X}, type {})",
res.ref_ene_st->e_id, res.target_ene_st->e_id, phosg::name_for_enum(type));
res.effective_rt_index = type_definition_for_enemy(type).rt_index;
// rt_indexes in Episode 4 don't match those sent in the command; we just
// ignore what the client sends.
if ((episode != Episode::EP4) && (cmd.rt_index != res.effective_rt_index)) {
// Special cases: BULCLAW => BULK and DARK_GUNNER => DEATH_GUNNER
if (cmd.rt_index == 0x27 && type == EnemyType::BULCLAW) {
c->log.info_f("E-{:03X} killed as BULK instead of BULCLAW", res.ene_st->e_id);
c->log.info_f("E-{:03X} killed as BULK instead of BULCLAW", res.target_ene_st->e_id);
res.effective_rt_index = 0x27;
} else if (cmd.rt_index == 0x23 && type == EnemyType::DARK_GUNNER) {
c->log.info_f("E-{:03X} killed as DEATH_GUNNER instead of DARK_GUNNER", res.ene_st->e_id);
c->log.info_f("E-{:03X} killed as DEATH_GUNNER instead of DARK_GUNNER", res.target_ene_st->e_id);
res.effective_rt_index = 0x23;
} else {
c->log.warning_f("rt_index {:02X} from command does not match entity\'s expected index {:02X}",
@@ -2904,12 +2904,12 @@ DropReconcileResult reconcile_drop_request_with_map(
}
}
}
if (cmd.floor != res.ene_st->super_ene->floor) {
if (cmd.floor != res.target_ene_st->super_ene->floor) {
c->log.warning_f("Floor {:02X} from command does not match entity\'s expected floor {:02X}",
cmd.floor, res.ene_st->super_ene->floor);
cmd.floor, res.target_ene_st->super_ene->floor);
}
if (c->check_flag(Client::Flag::DEBUG_ENABLED)) {
send_text_message_fmt(c, "$C5E-{:03X} {}", res.ene_st->e_id, phosg::name_for_enum(type));
send_text_message_fmt(c, "$C5E-{:03X} {}", res.target_ene_st->e_id, phosg::name_for_enum(type));
}
}
}
@@ -2923,12 +2923,12 @@ DropReconcileResult reconcile_drop_request_with_map(
res.obj_st->item_drop_checked = true;
}
}
if (res.ene_st) {
if (res.ene_st->server_flags & MapState::EnemyState::Flag::ITEM_DROPPED) {
c->log.info_f("Drop check has already occurred for E-{:03X}; skipping it", res.ene_st->e_id);
if (res.target_ene_st) {
if (res.target_ene_st->server_flags & MapState::EnemyState::Flag::ITEM_DROPPED) {
c->log.info_f("Drop check has already occurred for E-{:03X}; skipping it", res.target_ene_st->e_id);
res.should_drop = false;
} else {
res.ene_st->server_flags |= MapState::EnemyState::Flag::ITEM_DROPPED;
res.target_ene_st->server_flags |= MapState::EnemyState::Flag::ITEM_DROPPED;
}
}
}
@@ -2989,9 +2989,9 @@ static asio::awaitable<void> on_entity_drop_item_request(shared_ptr<Client> c, S
return l->item_creator->on_specialized_box_item_drop(
cmd.effective_area, cmd.param3, cmd.param4, cmd.param5, cmd.param6);
}
} else if (rec.ene_st) {
} else if (rec.target_ene_st) {
l->log.info_f("Creating item from enemy {:04X} => E-{:03X} (area {:02X})",
cmd.entity_index, rec.ene_st->e_id, cmd.effective_area);
cmd.entity_index, rec.target_ene_st->e_id, cmd.effective_area);
return l->item_creator->on_monster_item_drop(rec.effective_rt_index, cmd.effective_area);
} else {
throw runtime_error("neither object nor enemy were present");
@@ -3001,8 +3001,8 @@ static asio::awaitable<void> on_entity_drop_item_request(shared_ptr<Client> c, S
auto get_entity_index = [&](Version v) -> uint16_t {
if (rec.obj_st) {
return l->map_state->index_for_object_state(v, rec.obj_st);
} else if (rec.ene_st) {
return l->map_state->index_for_enemy_state(v, rec.ene_st);
} else if (rec.ref_ene_st) {
return l->map_state->index_for_enemy_state(v, rec.ref_ene_st);
} else {
return 0xFFFF;
}
@@ -3028,7 +3028,7 @@ static asio::awaitable<void> on_entity_drop_item_request(shared_ptr<Client> c, S
res.item.id = l->generate_item_id(0xFF);
l->log.info_f("Creating item {:08X} at {:02X}:{:g},{:g} for {}",
res.item.id, cmd.floor, cmd.pos.x, cmd.pos.z, lc->channel->name);
l->add_item(cmd.floor, res.item, cmd.pos, rec.obj_st, rec.ene_st, 0x1000 | (1 << lc->lobby_client_id));
l->add_item(cmd.floor, res.item, cmd.pos, rec.obj_st, rec.ref_ene_st, 0x1000 | (1 << lc->lobby_client_id));
send_drop_item_to_channel(
s, lc->channel, res.item, rec.obj_st ? 2 : 1, cmd.floor, cmd.pos, get_entity_index(lc->version()));
send_item_notification_if_needed(lc, res.item, res.is_from_rare_table);
@@ -3039,7 +3039,7 @@ static asio::awaitable<void> on_entity_drop_item_request(shared_ptr<Client> c, S
res.item.id = l->generate_item_id(0xFF);
l->log.info_f("Creating item {:08X} at {:02X}:{:g},{:g} for all clients",
res.item.id, cmd.floor, cmd.pos.x, cmd.pos.z);
l->add_item(cmd.floor, res.item, cmd.pos, rec.obj_st, rec.ene_st, 0x100F);
l->add_item(cmd.floor, res.item, cmd.pos, rec.obj_st, rec.ref_ene_st, 0x100F);
for (auto lc : l->clients) {
if (lc) {
send_drop_item_to_channel(
@@ -3063,7 +3063,7 @@ static asio::awaitable<void> on_entity_drop_item_request(shared_ptr<Client> c, S
res.item.id = l->generate_item_id(0xFF);
l->log.info_f("Creating item {:08X} at {:02X}:{:g},{:g} for {}",
res.item.id, cmd.floor, cmd.pos.x, cmd.pos.z, lc->channel->name);
l->add_item(cmd.floor, res.item, cmd.pos, rec.obj_st, rec.ene_st, 0x1000 | (1 << lc->lobby_client_id));
l->add_item(cmd.floor, res.item, cmd.pos, rec.obj_st, rec.ref_ene_st, 0x1000 | (1 << lc->lobby_client_id));
send_drop_item_to_channel(
s, lc->channel, res.item, rec.obj_st ? 2 : 1, cmd.floor, cmd.pos, get_entity_index(lc->version()));
send_item_notification_if_needed(lc, res.item, res.is_from_rare_table);
@@ -3151,7 +3151,10 @@ static asio::awaitable<void> on_set_quest_flag(shared_ptr<Client> c, SubcommandM
uint16_t enemy_index = 0xFFFF;
uint8_t enemy_floor = 0xFF;
try {
const auto& ene_st = l->map_state->enemy_state_for_floor_type(c->version(), c->floor, boss_enemy_type);
auto ene_st = l->map_state->enemy_state_for_floor_type(c->version(), c->floor, boss_enemy_type);
if (ene_st->alias_target_ene_st) {
ene_st = ene_st->alias_target_ene_st;
}
enemy_index = l->map_state->index_for_enemy_state(c->version(), ene_st);
enemy_floor = ene_st->super_ene->floor;
if (c->floor != ene_st->super_ene->floor) {
@@ -3271,8 +3274,7 @@ static asio::awaitable<void> on_set_entity_set_flag(shared_ptr<Client> c, Subcom
}
room = set_entry->room;
wave_number = set_entry->wave_number;
l->log.info_f("Client set set flags {:04X} on E-{:03X} (flags are now {:04X})",
cmd.flags, ene_st->e_id, cmd.flags);
l->log.info_f("Client set set flags {:04X} on E-{:03X} (flags are now {:04X})", cmd.flags, ene_st->e_id, cmd.flags);
} catch (const out_of_range&) {
l->log.warning_f("Flag update refers to missing enemy");
}
@@ -3282,8 +3284,7 @@ static asio::awaitable<void> on_set_entity_set_flag(shared_ptr<Client> c, Subcom
// they are defeated, set event_flags = (event_flags | 0x18) & (~4),
// which means it is done and should not trigger
bool all_enemies_defeated = true;
l->log.info_f("Checking for defeated enemies with room={:04X} wave_number={:04X}",
room, wave_number);
l->log.info_f("Checking for defeated enemies with room={:04X} wave_number={:04X}", room, wave_number);
for (auto ene_st : l->map_state->enemy_states_for_floor_room_wave(c->version(), cmd.floor, room, wave_number)) {
if (ene_st->super_ene->child_index) {
l->log.info_f("E-{:03X} is a child of another enemy", ene_st->e_id);
@@ -3460,12 +3461,12 @@ static asio::awaitable<void> on_update_enemy_state(shared_ptr<Client> c, Subcomm
ene_st->total_damage = cmd.total_damage;
ene_st->set_last_hit_by_client_id(c->lobby_client_id);
l->log.info_f("E-{:03X} updated to damage={} game_flags={:08X}", ene_st->e_id, ene_st->total_damage, ene_st->game_flags);
auto& alias_ene_st = ene_st->alias_ene_st;
if (alias_ene_st) {
alias_ene_st->game_flags = ene_st->game_flags;
alias_ene_st->total_damage = ene_st->total_damage;
alias_ene_st->server_flags = ene_st->server_flags;
l->log.info_f("E-{:03X} updated via alias from E-{:03X}", alias_ene_st->e_id, ene_st->e_id);
if (ene_st->alias_target_ene_st) {
ene_st->alias_target_ene_st->game_flags = src_flags;
ene_st->alias_target_ene_st->total_damage = cmd.total_damage;
ene_st->alias_target_ene_st->set_last_hit_by_client_id(c->lobby_client_id);
l->log.info_f("Alias target E-{:03X} updated to damage={} game_flags={:08X}",
ene_st->alias_target_ene_st->e_id, ene_st->alias_target_ene_st->total_damage, ene_st->alias_target_ene_st->game_flags);
}
for (auto lc : l->clients) {
@@ -3504,6 +3505,10 @@ static asio::awaitable<void> on_incr_enemy_damage(shared_ptr<Client> c, Subcomma
cmd.current_hp_before_hit.load(),
cmd.max_hp.load());
ene_st->total_damage = std::min<uint32_t>(ene_st->total_damage + cmd.hit_amount, cmd.max_hp);
if (ene_st->alias_target_ene_st) {
ene_st->alias_target_ene_st->total_damage = std::min<uint32_t>(
ene_st->alias_target_ene_st->total_damage + cmd.hit_amount, cmd.max_hp);
}
co_await forward_subcommand_with_entity_id_transcode_t<G_IncrementEnemyDamage_Extension_6xE4>(c, msg);
}
@@ -3528,6 +3533,11 @@ static asio::awaitable<void> on_set_enemy_low_game_flags_ultimate(shared_ptr<Cli
ene_st->game_flags |= cmd.low_game_flags;
l->log.info_f("E-{:03X} updated to game_flags={:08X}", ene_st->e_id, ene_st->game_flags);
}
if (ene_st->alias_target_ene_st && !(ene_st->alias_target_ene_st->game_flags & cmd.low_game_flags)) {
ene_st->alias_target_ene_st->game_flags |= cmd.low_game_flags;
l->log.info_f("Alias E-{:03X} updated to game_flags={:08X}",
ene_st->alias_target_ene_st->e_id, ene_st->alias_target_ene_st->game_flags);
}
co_await forward_subcommand_with_entity_id_transcode_t<G_SetEnemyLowGameFlagsUltimate_6x9C>(c, msg);
}
@@ -3651,6 +3661,9 @@ static asio::awaitable<void> on_dragon_actions_6x12(shared_ptr<Client> c, Subcom
if (ene_st->super_ene->type != EnemyType::DRAGON) {
throw runtime_error("6x12 command sent for incorrect enemy type");
}
if (ene_st->alias_target_ene_st) {
throw runtime_error("DRAGON enemy is an alias");
}
G_DragonBossActions_GC_6x12 sw_cmd = {{cmd.header.subcommand, cmd.header.size, cmd.header.entity_id.load()},
cmd.unknown_a2.load(), cmd.unknown_a3.load(), cmd.unknown_a4.load(), cmd.x.load(), cmd.z.load()};
@@ -3687,6 +3700,9 @@ static asio::awaitable<void> on_gol_dragon_actions(shared_ptr<Client> c, Subcomm
if (ene_st->super_ene->type != EnemyType::GOL_DRAGON) {
throw runtime_error("6xA8 command sent for incorrect enemy type");
}
if (ene_st->alias_target_ene_st) {
throw runtime_error("GOL_DRAGON enemy is an alias");
}
G_GolDragonBossActions_GC_6xA8 sw_cmd = {{cmd.header.subcommand, cmd.header.size, cmd.header.entity_id},
cmd.unknown_a2.load(),
@@ -3992,7 +4008,10 @@ static asio::awaitable<void> on_steal_exp_bb(shared_ptr<Client> c, SubcommandMes
co_return;
}
const auto& ene_st = l->map_state->enemy_state_for_index(c->version(), cmd.enemy_index);
auto ene_st = l->map_state->enemy_state_for_index(c->version(), cmd.enemy_index);
if (ene_st->alias_target_ene_st) {
ene_st = ene_st->alias_target_ene_st;
}
if (ene_st->super_ene->floor != c->floor) {
throw runtime_error("enemy is on a different floor");
}
@@ -4049,6 +4068,10 @@ static asio::awaitable<void> on_enemy_exp_request_bb(shared_ptr<Client> c, Subco
auto ene_st = l->map_state->enemy_state_for_index(c->version(), cmd.enemy_index);
string ene_str = ene_st->super_ene->str();
c->log.info_f("EXP requested for E-{:03X}: {}", ene_st->e_id, ene_str);
if (ene_st->alias_target_ene_st) {
c->log.info_f("E-{:03X} is an alias for E-{:03X}", ene_st->e_id, ene_st->alias_target_ene_st->e_id);
ene_st = ene_st->alias_target_ene_st;
}
// If the requesting player never hit this enemy, they are probably cheating;
// ignore the command. Also, each player sends a 6xC8 if they ever hit the