add default values for all command structs

This commit is contained in:
Martin Michelsen
2023-10-28 10:29:37 -07:00
parent ef939075ef
commit 87cae99326
3 changed files with 524 additions and 520 deletions
+3 -1
View File
@@ -7,7 +7,6 @@
- Implement choice search
- Write a simple status API
- Implement per-game logging
- Add default values in all command structures (like we use for Episode 3 battle commands)
- Check for RCE potential in 6x6B-6x6E commands
- Build an exception-handling abstraction in ChatCommands that shows formatted error messages in all cases
- Make reloading happen on separate threads so compression doesn't block active clients
@@ -16,6 +15,9 @@
- Figure out what causes the corruption message on PC proxy sessions and fix it
- Enable item tracking in battle/challenge games (everything should already be set up for it to work)
- Rewrite REL-based parsers so they don't assume any fixed offsets
- Make $edit for DC/PC and attempt to repro disconnect issue with higher-level char
- Look into double item drop from boxes in server drop mode
- Handle DC NTE broadcast commands (see Sylverant subcmd_dcnte_handle_bcast)
## Episode 3