add default values for all command structs
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@@ -7,7 +7,6 @@
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- Implement choice search
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- Write a simple status API
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- Implement per-game logging
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- Add default values in all command structures (like we use for Episode 3 battle commands)
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- Check for RCE potential in 6x6B-6x6E commands
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- Build an exception-handling abstraction in ChatCommands that shows formatted error messages in all cases
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- Make reloading happen on separate threads so compression doesn't block active clients
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@@ -16,6 +15,9 @@
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- Figure out what causes the corruption message on PC proxy sessions and fix it
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- Enable item tracking in battle/challenge games (everything should already be set up for it to work)
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- Rewrite REL-based parsers so they don't assume any fixed offsets
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- Make $edit for DC/PC and attempt to repro disconnect issue with higher-level char
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- Look into double item drop from boxes in server drop mode
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- Handle DC NTE broadcast commands (see Sylverant subcmd_dcnte_handle_bcast)
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## Episode 3
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