update B9 notes
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@@ -1954,7 +1954,7 @@ struct S_RankUpdate_GC_Ep3_B7 {
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// No arguments
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// The client sends this after it receives a B8 from the server.
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// B9 (S->C): Update media (Episode 3)
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// B9 (S->C): Update CARD lobby media (Episode 3)
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// This command is not valid on Episode 3 Trial Edition.
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struct S_UpdateMediaHeader_GC_Ep3_B9 {
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@@ -2007,8 +2007,9 @@ struct S_UpdateMediaHeader_GC_Ep3_B9 {
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// Positions 00800000 and above appear to be intended for models and not
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// banners - if a banner is sent in these locations, it appears sideways and
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// halfway submerged in the floor, and has no collision. Furthermore, it seems
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// that up to 8 positions may have banners or models set simultaneously - if 8
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// positions are already in use, further B9 commands are ignored.
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// that up to 8 different banners or models may be set simultaneously (though
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// each may appear in more than one position). If 8 B9 commands have been
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// received, further B9 commands are ignored.
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le_uint32_t which = 0x00000000;
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// This field specifies the size of the compressed data. The uncompressed size
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// is not sent anywhere in this command.
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@@ -2023,6 +2024,8 @@ struct S_UpdateMediaHeader_GC_Ep3_B9 {
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// B9 (C->S): Confirm received B9 (Episode 3)
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// No arguments
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// This command is not valid on Episode 3 Trial Edition.
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// The client sends this even if it ignores the contents of a B9 command (if
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// the data size was too large, or if there were already 8 banners/models).
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// BA: Meseta transaction (Episode 3)
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// This command is not valid on Episode 3 Trial Edition.
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