update some notes in CommandFormats

This commit is contained in:
Martin Michelsen
2022-04-23 10:06:59 -07:00
parent abb76c142b
commit 8c171826c8
+6 -3
View File
@@ -222,7 +222,7 @@ struct C_MenuSelection {
} password;
};
// 11: Ship info
// 11 (S->C): Ship info
// Same format as 01 command.
// 12: Session complete (patch server)
@@ -647,7 +647,10 @@ struct S_ArrowUpdateEntry_88 {
// 8A (S->C): Lobby/game name
// Contents is a string (char16_t on PC/BB, char on DC/GC) containing the lobby
// or game name.
// or game name. The client generally only sends this immediately after joining
// a game, but Sega's servers also replied to it if it was sent in a lobby. They
// would return a string like "LOBBY01" even though this would never be used
// under normal circumstances.
// 8B: Invalid command
// 8C: Invalid command
@@ -692,7 +695,7 @@ struct C_ClientChecksum_GC_96 {
// No arguments
// 98 (C->S): Leave game
// Same format a 61 command.
// Same format as 61 command.
// Client will send an 84 when it's ready to join a lobby.
// 99 (C->S): Server time accepted