update notes about DC prototypes
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@@ -223,8 +223,9 @@ static void send_main_menu(shared_ptr<Client> c) {
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"View server\ninformation", MenuItem::Flag::INVISIBLE_ON_DCNTE | MenuItem::Flag::REQUIRES_MESSAGE_BOXES);
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uint32_t proxy_destinations_menu_item_flags =
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// DCNTE doesn't support multiple ship select menus without changing
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// servers (via a 19 command) apparently :(
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// DC NTE and the 11/2000 prototype don't support multiple ship select
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// menus without changing servers via a 19 command apparently (the client
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// sends nothing when the player makes a choice in the second menu)
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MenuItem::Flag::INVISIBLE_ON_DCNTE |
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(s->proxy_destinations_dc.empty() ? MenuItem::Flag::INVISIBLE_ON_DC : 0) |
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(s->proxy_destinations_pc.empty() ? MenuItem::Flag::INVISIBLE_ON_PC : 0) |
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