add BattleParamEntry debug functions
This commit is contained in:
+49
@@ -4,11 +4,60 @@
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#include <phosg/Strings.hh>
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#include <phosg/Strings.hh>
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#include "Loggers.hh"
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#include "Loggers.hh"
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#include "StaticGameData.hh"
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using namespace std;
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using namespace std;
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string BattleParamsIndex::Entry::str() const {
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string a1str = format_data_string(this->unknown_a1.data(), this->unknown_a1.bytes());
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return string_printf(
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"BattleParamsEntry[ATP=%hu PSV=%hu EVP=%hu HP=%hu DFP=%hu ATA=%hu LCK=%hu ESP=%hu a1=%s EXP=%" PRIu32 " diff=%" PRIu32 "]",
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this->atp.load(),
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this->psv.load(),
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this->evp.load(),
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this->hp.load(),
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this->dfp.load(),
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this->ata.load(),
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this->lck.load(),
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this->esp.load(),
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a1str.c_str(),
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this->experience.load(),
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this->difficulty.load());
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}
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void BattleParamsIndex::Table::print(FILE* stream) const {
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auto print_entry = +[](FILE* stream, const Entry& e) {
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string a1str = format_data_string(e.unknown_a1.data(), e.unknown_a1.bytes());
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fprintf(stream,
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"%5hu %5hu %5hu %5hu %5hu %5hu %5hu %5hu %s %5" PRIu32 " %5" PRIu32,
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e.atp.load(),
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e.psv.load(),
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e.evp.load(),
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e.hp.load(),
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e.dfp.load(),
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e.ata.load(),
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e.lck.load(),
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e.esp.load(),
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a1str.c_str(),
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e.experience.load(),
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e.difficulty.load());
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};
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for (size_t diff = 0; diff < 4; diff++) {
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fprintf(stream, "%c ZZ ATP PSV EVP HP DFP ATA LCK ESP A1 EXP DIFF\n",
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abbreviation_for_difficulty(diff));
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for (size_t z = 0; z < 0x60; z++) {
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fprintf(stream, " %02zX ", z);
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print_entry(stream, this->difficulty[diff][z]);
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fputc('\n', stream);
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}
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}
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}
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BattleParamsIndex::BattleParamsIndex(
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BattleParamsIndex::BattleParamsIndex(
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shared_ptr<const string> data_on_ep1,
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shared_ptr<const string> data_on_ep1,
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shared_ptr<const string> data_on_ep2,
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shared_ptr<const string> data_on_ep2,
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+5
-1
@@ -23,13 +23,17 @@ public:
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le_uint16_t ata; // accuracy
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le_uint16_t ata; // accuracy
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le_uint16_t lck; // luck
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le_uint16_t lck; // luck
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le_uint16_t esp; // ???
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le_uint16_t esp; // ???
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uint8_t unknown_a1[0x0C];
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parray<uint8_t, 0x0C> unknown_a1;
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le_uint32_t experience;
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le_uint32_t experience;
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le_uint32_t difficulty;
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le_uint32_t difficulty;
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std::string str() const;
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} __attribute__((packed));
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} __attribute__((packed));
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struct Table {
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struct Table {
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parray<parray<Entry, 0x60>, 4> difficulty;
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parray<parray<Entry, 0x60>, 4> difficulty;
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void print(FILE* stream) const;
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} __attribute__((packed));
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} __attribute__((packed));
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BattleParamsIndex(
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BattleParamsIndex(
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