Port 59NL server patches to 59NJ (pt. 1)
This commit is contained in:
committed by
Martin Michelsen
parent
b8e7d81a22
commit
a57cca6c12
@@ -0,0 +1,103 @@
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# This patch causes the client not to generate its own EXP text and instead use
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# the EXP values generated by the server when showing the purple text for enemy
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# deaths. This makes EXP gained via EXP share visible, as well as makes
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# fractional EXP multiplers (in config.json) display properly.
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.meta name="Server EXP display"
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.meta description=""
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.meta hide_from_patches_menu
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entry_ptr:
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reloc0:
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.offsetof start
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start:
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call install_hook
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call apply_static_patches
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ret
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install_hook:
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pop ecx
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push 0 # Write address instead of a call/jmp opcode
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push 0x00A0DC54
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call get_code_size
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.deltaof handle_6xBF_start, handle_6xBF_end
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get_code_size:
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pop eax
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push dword [eax]
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call handle_6xBF_end
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handle_6xBF_start: # [std](G_6xBF* cmd @ [esp + 4]) -> void
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mov edx, [esp + 4]
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mov ecx, [0x00A9A074] # local_client_id
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cmp [edx + 2], cx
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jne skip_text
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cmp byte [edx + 1], 3
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jl skip_text
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movzx eax, word [edx + 8] # cmd.from_enemy_id
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cmp eax, 0x1000
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jl skip_text
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cmp eax, 0x1B50
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jge skip_text
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call get_enemy_entity
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test eax, eax
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jnz enemy_entity_ok
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# Use player entity if enemy entity is already gone
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mov eax, 0x0068D618
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xchg eax, ecx
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call ecx # eax = TObjPlayer::for_client_id(local_client_id); conveniently, this function preserves all regs except eax
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enemy_entity_ok:
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push 0x0000FFFF # entity_id; ignored by TFontSmallTask if not a player
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push dword [edx + 4] # amount = cmd.amount
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push 0x00976380 # prefix = L"EXP"
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push 0x14
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push 0x14
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push 0xFFFF00FF # color (ARGB)
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add eax, 0x300
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push eax # position
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mov eax, 0x0078B8E8
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call eax # TFontSmallTask___new__(...)
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add esp, 0x1C
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skip_text:
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mov eax, 0x0069292C # Original handle_6xBF
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jmp eax # original_handle_6xBF(cmd)
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get_enemy_entity:
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.include GetEnemyEntity-59NJ
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ret
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handle_6xBF_end:
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push ecx
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.include WriteCallToCode-59NJ
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apply_static_patches:
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.include WriteCodeBlocksBB
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.data 0x0078827D
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.deltaof disable_kill_enemy_callsite_start, disable_kill_enemy_callsite_end
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disable_kill_enemy_callsite_start:
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nop
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nop
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nop
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nop
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nop
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disable_kill_enemy_callsite_end:
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.data 0x00777381
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.deltaof disable_exp_steal_callsite_start, disable_exp_steal_callsite_end
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disable_exp_steal_callsite_start:
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add esp, 0x0C # Original function has `ret 0x0C`
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nop
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nop
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disable_exp_steal_callsite_end:
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.data 0x00000000
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.data 0x00000000
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+5
-3
@@ -10,6 +10,8 @@
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.meta description=""
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.meta hide_from_patches_menu
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.versions 59NJ 59NL
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entry_ptr:
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reloc0:
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.offsetof start
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@@ -17,7 +19,7 @@ start:
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.include WriteCodeBlocksBB
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# Patch 1: rewrite item_is_stackable
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.data 0x005C502C
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.data <VERS 0x005C5020 0x005C502C>
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.deltaof item_is_stackable_start, item_is_stackable_end
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item_is_stackable_start:
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@@ -32,7 +34,7 @@ item_is_stackable_start:
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push eax
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mov ecx, esp
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.binary E8EC130100 # call max_stack_size_for_tool_start
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.binary <VERS E8D8130100 E8EC130100> # call max_stack_size_for_tool_start
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pop ecx
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cmp eax, 1
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jg return_1
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@@ -48,7 +50,7 @@ return_1:
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item_is_stackable_end:
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# Patch 2: rewrite max_stack_size_for_tool
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.data 0x005D6430
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.data <VERS 0x005D6410 0x005D6430>
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.deltaof max_stack_size_for_tool_start, max_stack_size_for_tool_end
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max_stack_size_for_tool_start:
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@@ -0,0 +1,44 @@
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# (uint16_t entity_id @ eax) -> TObjectV00b421c0* @ eax
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# Preserves all registers except eax
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get_enemy_entity:
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push esi
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push edi
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push edx
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push ecx
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xor edx, edx
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xchg edx, eax
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cmp edx, 0x1000
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jl done
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cmp edx, 0x4000
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jge done
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mov esi, [0x00AABCE8] # bs_low = next_player_entity_index
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mov edi, [0x00AABCE4]
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lea edi, [edi + esi - 1] # bs_high = next_player_entity_index + next_enemy_entity_index - 1
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bs_again:
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cmp esi, edi
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jge bs_done
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lea ecx, [esi + edi]
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shr ecx, 1
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mov eax, [ecx * 4 + 0x00AAB2A0] # all_entities[ecx]
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cmp [eax + 0x1C], dx
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jge bs_not_less
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lea esi, [ecx + 1]
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jmp bs_again
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bs_not_less:
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mov edi, ecx
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jmp bs_again
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bs_done:
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mov eax, [esi * 4 + 0x00AAB2A0] # all_entities[bs_low]
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test eax, eax
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je done
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xor ecx, ecx
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cmp [eax + 0x1C], dx
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cmovne eax, ecx
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done:
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pop ecx
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pop edx
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pop edi
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pop esi
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@@ -0,0 +1,42 @@
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# This file defines the following function:
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# write_address_of_code(
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# const void* patch_code,
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# size_t patch_code_size,
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# void** ptr_addr);
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# This function allocates memory for patch_code, copies patch_code to that
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# memory, then writes the address of the allocated code at the specified
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# pointer. The allocated memory is never freed.
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# This function pops its arguments off the stack before returning.
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write_call_to_code:
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# [esp + 0x04] = code ptr
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# [esp + 0x08] = code size
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# [esp + 0x0C] = ptr addr
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# Allocate memory for the copied code
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mov ecx, [0x00AA8F84]
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push dword [esp + 0x08]
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mov eax, 0x007A984C
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call eax # malloc7
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test eax, eax
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je done
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# Copy the code to the newly-allocated memory
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# eax = dest pointer (from malloc7 call above)
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mov edx, [esp + 0x04] # edx = source pointer
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mov ecx, [esp + 0x08] # ecx = source size
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push ebx
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memcpy_again:
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dec ecx
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mov bl, [edx + ecx] # Copy one byte from source to dest
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mov [eax + ecx], bl
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test ecx, ecx
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jne memcpy_again
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pop ebx
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# Write the address
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mov ecx, [esp + 0x0C]
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mov [ecx], eax
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done:
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ret 0x0C
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@@ -0,0 +1,76 @@
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# This file defines the following function:
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# write_call_to_code(
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# const void* patch_code,
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# size_t patch_code_size,
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# void* call_opcode_address,
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# ssize_t call_opcode_bytes);
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# This function allocates memory for patch_code, copies patch_code to that
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# memory, then writes a call or jmp opcode to call_opcode_address that calls
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# the code in the allocated memory region. The allocated memory is never freed.
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# call_opcode_bytes specifies how many bytes at the callsite should be
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# overwritten. This value must be at least 5; the first 5 bytes are overwritten
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# with the call/jmp opcode itself; the rest are overwritten with nop opcodes.
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# If call_opcode_bytes is positive, a call opcode is written; if it's negative,
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# a jmp opcode is written.
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# This function pops its arguments off the stack before returning.
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write_call_to_code:
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# [esp + 0x04] = code ptr
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# [esp + 0x08] = code size
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# [esp + 0x0C] = jump callsite
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# [esp + 0x10] = callsite size (if zero, write the address instead of a call)
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# Allocate memory for the copied code
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mov ecx, [0x00AA8F84]
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push dword [esp + 0x08]
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mov eax, 0x007A984C
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call eax # malloc7
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test eax, eax
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je done
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# Copy the code to the newly-allocated memory
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# eax = dest pointer (from malloc7 call above)
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mov edx, [esp + 0x04] # edx = source pointer
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mov ecx, [esp + 0x08] # ecx = source size
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push ebx
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memcpy_again:
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dec ecx
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mov bl, [edx + ecx] # Copy one byte from source to dest
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mov [eax + ecx], bl
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test ecx, ecx
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jne memcpy_again
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pop ebx
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mov edx, [esp + 0x0C] # edx = jump callsite
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# If the callsite size is zero, just write the address directly
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cmp dword [esp + 0x10], 0
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jne write_call_or_jmp
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mov [edx], eax
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jmp done
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# Write the call or jmp opcode
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write_call_or_jmp:
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lea ecx, [eax - 5]
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sub ecx, edx # ecx = (dest code addr) - (jump callsite) - 5
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cmp dword [esp + 0x10], 0
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setl al
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or al, 0xE8
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mov [edx], al # Write E8 (call), or E9 (jmp) if size was negative
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mov [edx + 1], ecx # Write delta
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# Write as many nops after the call opcode as necessary
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mov ecx, 5
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mov eax, [esp + 0x10]
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cmp eax, 0
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jge write_nop_again
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neg eax
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write_nop_again:
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cmp ecx, eax
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jge done
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mov byte [edx + ecx], 0x90
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inc ecx
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jmp write_nop_again
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done:
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ret 0x10
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@@ -0,0 +1,83 @@
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# This file defines the following function:
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# void [/std] write_call_to_code(
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# const void* patch_code @ [esp + 0x04],
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# size_t patch_code_size @ [esp + 0x08],
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# size_t call_count @ [esp + 0x0C],
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# void* call_opcode_address @ [esp + 0x10],
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# ssize_t call_opcode_bytes @ [esp + 0x14],
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# ...);
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# This function allocates memory for patch_code, copies patch_code to that
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# memory, then writes a call or jmp opcode to call_opcode_address that calls
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# the code in the allocated memory region. The allocated memory is never freed.
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# call_opcode_bytes specifies how many bytes at the callsite should be
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# overwritten. This value must be at least 5; the first 5 bytes are overwritten
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# with the call/jmp opcode itself; the rest are overwritten with nop opcodes.
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# This function pops its arguments off the stack before returning (including
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# all the varargs).
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write_call_to_code:
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# [esp + 0x04] = code ptr
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# [esp + 0x08] = code size
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# [esp + 0x0C] = callsite count
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# [esp + 0x10] = callsite address
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# [esp + 0x14] = callsite size
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# ... (further callsite address/size pairs)
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# Allocate memory for the copied code
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mov ecx, [0x00AA8F84]
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push dword [esp + 0x08]
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mov eax, 0x007A984C
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call eax # malloc7
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test eax, eax
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je done
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# Copy the code to the newly-allocated memory
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# eax = dest pointer (from malloc7 call above)
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mov edx, [esp + 0x04] # edx = source pointer
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mov ecx, [esp + 0x08] # ecx = source size
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push ebx
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memcpy_again:
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dec ecx
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mov bl, [edx + ecx] # Copy one byte from source to dest
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mov [eax + ecx], bl
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test ecx, ecx
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jne memcpy_again
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pop ebx
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# Write the call opcodes
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xchg ebx, [esp + 0x0C] # Save ebx; get callsite count
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mov [esp - 0x08], esi
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mov [esp - 0x0C], eax
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mov esi, 0x10 # Stack offset of first callsite pair
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next_callsite:
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mov edx, [esp + esi] # edx = jump callsite
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lea ecx, [eax - 5]
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sub ecx, edx # ecx = (dest code addr) - (jump callsite) - 5
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mov byte [edx], 0xE8
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mov [edx + 1], ecx # Write E8 (call) followed by delta
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# Write as many nops after the call opcode as necessary
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mov ecx, 5
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mov eax, [esp + esi + 4]
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write_nop_again:
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cmp ecx, eax
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jge this_callsite_done
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mov byte [edx + ecx], 0x90
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inc ecx
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jmp write_nop_again
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this_callsite_done:
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mov eax, [esp - 0x0C]
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add esi, 8
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dec ebx
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jnz next_callsite
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mov ecx, esi
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mov ebx, [esp + 0x0C]
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mov esi, [esp - 0x08]
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done:
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mov eax, [esp]
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add esp, ecx
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jmp eax
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