update modification tile notes in ep3 map format

This commit is contained in:
Martin Michelsen
2023-01-28 09:19:06 -08:00
parent 8affe23c0d
commit a631fd50b4
+2 -2
View File
@@ -783,8 +783,8 @@ struct MapDefinition { // .mnmd format; also the format of (decompressed) quests
/* 1518 */ parray<be_float, 0x12> alt_maps_unknown_a3[2][0x0A];
/* 1AB8 */ parray<be_float, 0x24> unknown_a5[3];
// In the modification_tiles array, the values are:
// 10 = blocked (as if the corresponding map_tiles value was 00)
// 20 = blocked (maybe one of 10 or 20 are passable by Aerial characters)
// 10 = blocked by rock (as if the corresponding map_tiles value was 00)
// 20 = blocked by fence
// 30-34 = teleporters (2 of each value may be present)
// 40-44 = traps (one of each type is chosen at random to be a real trap at
// battle start time)