remove player from game on 98 command, not 84 command

This commit is contained in:
Martin Michelsen
2022-06-26 22:54:44 -07:00
parent 38ca60bcbe
commit a81df27bc9
4 changed files with 133 additions and 83 deletions
+34 -19
View File
@@ -29,14 +29,13 @@ ServerState::ServerState()
auto lobby_name = decode_sjis(string_printf("LOBBY%zu", x + 1));
bool is_ep3_only = (x > 14);
shared_ptr<Lobby> l(new Lobby());
shared_ptr<Lobby> l = this->create_lobby();
l->flags |= Lobby::Flag::PUBLIC | Lobby::Flag::DEFAULT | Lobby::Flag::PERSISTENT |
(is_ep3_only ? Lobby::Flag::EPISODE_3_ONLY : 0);
l->block = x + 1;
l->type = x;
l->name = lobby_name;
l->max_clients = 12;
this->add_lobby(l);
if (!is_ep3_only) {
this->public_lobby_search_order.emplace_back(l);
@@ -52,20 +51,30 @@ ServerState::ServerState()
ep3_only_lobbies.end());
}
void ServerState::add_client_to_available_lobby(shared_ptr<Client> c) {
const auto& search_order = (c->flags & Client::Flag::EPISODE_3)
? this->public_lobby_search_order_ep3
: this->public_lobby_search_order;
void ServerState::add_client_to_available_lobby(
shared_ptr<Client> c, shared_ptr<Lobby> preferred_lobby) {
shared_ptr<Lobby> added_to_lobby;
for (const auto& l : search_order) {
if (preferred_lobby) {
try {
l->add_client(c);
added_to_lobby = l;
break;
preferred_lobby->add_client(c);
added_to_lobby = preferred_lobby;
} catch (const out_of_range&) { }
}
if (!added_to_lobby.get()) {
const auto& search_order = (c->flags & Client::Flag::EPISODE_3)
? this->public_lobby_search_order_ep3
: this->public_lobby_search_order;
for (const auto& l : search_order) {
try {
l->add_client(c);
added_to_lobby = l;
break;
} catch (const out_of_range&) { }
}
}
if (!added_to_lobby) {
// TODO: Add the user to a dynamically-created private lobby instead
throw out_of_range("all lobbies full");
@@ -85,7 +94,7 @@ void ServerState::remove_client_from_lobby(shared_ptr<Client> c) {
}
}
void ServerState::change_client_lobby(shared_ptr<Client> c, shared_ptr<Lobby> new_lobby) {
bool ServerState::change_client_lobby(shared_ptr<Client> c, shared_ptr<Lobby> new_lobby) {
uint8_t old_lobby_client_id = c->lobby_client_id;
shared_ptr<Lobby> current_lobby = this->find_lobby(c->lobby_id);
@@ -96,8 +105,7 @@ void ServerState::change_client_lobby(shared_ptr<Client> c, shared_ptr<Lobby> ne
new_lobby->add_client(c);
}
} catch (const out_of_range&) {
send_lobby_message_box(c, u"$C6Can't change lobby\n\n$C7The lobby is full.");
return;
return false;
}
if (current_lobby) {
@@ -108,6 +116,7 @@ void ServerState::change_client_lobby(shared_ptr<Client> c, shared_ptr<Lobby> ne
}
}
this->send_lobby_join_notifications(new_lobby, c);
return true;
}
void ServerState::send_lobby_join_notifications(shared_ptr<Lobby> l,
@@ -135,16 +144,22 @@ vector<shared_ptr<Lobby>> ServerState::all_lobbies() {
return ret;
}
void ServerState::add_lobby(shared_ptr<Lobby> l) {
l->lobby_id = this->next_lobby_id++;
if (this->id_to_lobby.count(l->lobby_id)) {
shared_ptr<Lobby> ServerState::create_lobby() {
shared_ptr<Lobby> l(new Lobby(this->next_lobby_id++));
if (!this->id_to_lobby.emplace(l->lobby_id, l).second) {
throw logic_error("lobby already exists with the given id");
}
this->id_to_lobby.emplace(l->lobby_id, l);
l->log.info("Created lobby");
return l;
}
void ServerState::remove_lobby(uint32_t lobby_id) {
this->id_to_lobby.erase(lobby_id);
auto lobby_it = this->id_to_lobby.find(lobby_id);
if (lobby_it == this->id_to_lobby.end()) {
throw logic_error("attempted to remove nonexistent lobby");
}
lobby_it->second->log.info("Deleted lobby");
this->id_to_lobby.erase(lobby_it);
}
shared_ptr<Client> ServerState::find_client(const std::u16string* identifier,