enforce name length limit at edge only

This commit is contained in:
Martin Michelsen
2024-02-19 21:25:50 -08:00
parent 5d2d4cf2ad
commit b46be572a6
4 changed files with 6 additions and 5 deletions
+1 -2
View File
@@ -183,8 +183,7 @@ struct PlayerDispDataBBPreview {
struct PlayerDispDataBB {
/* 0000 */ PlayerStats stats;
/* 0024 */ PlayerVisualConfig visual;
/* 0074 */ pstring<TextEncoding::UTF16_ALWAYS_MARKED, 0x0C> name;
/* 008C */ parray<uint8_t, 0x08> unknown_a1; // Probably actually unused
/* 0074 */ pstring<TextEncoding::UTF16_ALWAYS_MARKED, 0x10> name;
/* 0094 */ parray<uint8_t, 0xE8> config;
/* 017C */ parray<uint8_t, 0x14> technique_levels_v1;
/* 0190 */