fix flags on sync commands during game join

This commit is contained in:
Martin Michelsen
2024-01-05 11:59:20 -08:00
parent cbf4540602
commit b69cf96aa9
+8 -8
View File
@@ -3576,14 +3576,14 @@ const SubcommandDefinition subcommand_definitions[0x100] = {
/* 6x68 */ {0x59, 0x60, 0x68, on_forward_check_game},
/* 6x69 */ {0x5A, 0x61, 0x69, on_npc_control},
/* 6x6A */ {0x5B, 0x62, 0x6A, on_forward_check_game},
/* 6x6B */ {0x5C, 0x63, 0x6B, on_forward_sync_joining_player_state},
/* 6x6C */ {0x5D, 0x64, 0x6C, on_forward_sync_joining_player_state},
/* 6x6D */ {0x5E, 0x65, 0x6D, on_sync_joining_player_item_state},
/* 6x6E */ {0x5F, 0x66, 0x6E, on_forward_sync_joining_player_state},
/* 6x6F */ {0x00, 0x00, 0x6F, on_forward_check_game_loading},
/* 6x70 */ {0x60, 0x67, 0x70, on_sync_joining_player_disp_and_inventory},
/* 6x71 */ {0x00, 0x00, 0x71, on_forward_check_game_loading},
/* 6x72 */ {0x61, 0x68, 0x72, on_forward_check_game_loading},
/* 6x6B */ {0x5C, 0x63, 0x6B, on_forward_sync_joining_player_state, SDF::USE_JOIN_COMMAND_QUEUE},
/* 6x6C */ {0x5D, 0x64, 0x6C, on_forward_sync_joining_player_state, SDF::USE_JOIN_COMMAND_QUEUE},
/* 6x6D */ {0x5E, 0x65, 0x6D, on_sync_joining_player_item_state, SDF::USE_JOIN_COMMAND_QUEUE},
/* 6x6E */ {0x5F, 0x66, 0x6E, on_forward_sync_joining_player_state, SDF::USE_JOIN_COMMAND_QUEUE},
/* 6x6F */ {0x00, 0x00, 0x6F, on_forward_check_game_loading, SDF::USE_JOIN_COMMAND_QUEUE},
/* 6x70 */ {0x60, 0x67, 0x70, on_sync_joining_player_disp_and_inventory, SDF::USE_JOIN_COMMAND_QUEUE},
/* 6x71 */ {0x00, 0x00, 0x71, on_forward_check_game_loading, SDF::USE_JOIN_COMMAND_QUEUE},
/* 6x72 */ {0x61, 0x68, 0x72, on_forward_check_game_loading, SDF::USE_JOIN_COMMAND_QUEUE},
/* 6x73 */ {0x00, 0x00, 0x73, on_invalid},
/* 6x74 */ {0x62, 0x69, 0x74, on_word_select, SDF::ALWAYS_FORWARD_TO_WATCHERS},
/* 6x75 */ {0x00, 0x00, 0x75, on_set_quest_flag},