fix battle record loading
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+1
-1
@@ -260,7 +260,7 @@ void ServerState::remove_lobby(uint32_t lobby_id) {
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primary_l->log.info("Unlinking watcher lobby %" PRIX32, l->lobby_id);
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primary_l->watcher_lobbies.erase(l);
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} else {
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l->log.info("Watched lobby is missing");
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l->log.info("No watched lobby to unlink");
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}
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l->watched_lobby.reset();
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} else {
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