add comment about client_config scrambling

This commit is contained in:
Martin Michelsen
2023-12-27 23:21:36 -08:00
parent d478e9b0be
commit c1122e1f90
+3
View File
@@ -3081,6 +3081,9 @@ struct S_ClientInit_BB_00E6 {
le_uint32_t error_code = 0;
le_uint32_t player_tag = 0x00010000;
le_uint32_t guild_card_number = 0;
// If security_token is zero, the client scrambles client_config before
// sending it back in a later 93 command. See scramble_bb_security_data in
// ReceiveCommands.cc for details on how this is done.
le_uint32_t security_token = 0;
parray<uint8_t, 0x28> client_config;
uint8_t can_create_team = 1;