describe Mines enemies
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+43
-13
@@ -2803,8 +2803,9 @@ const char* MapFile::name_for_enemy_type(uint16_t type) {
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// the model.
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{0x0062, "TObjEneNanoDrago"},
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// Evil Shark, Pal Shark, or Guil Shark. Params:
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// param6 = shark type (0 = Evil Shark, 1 = Pal Shark, 2 = Guil Shark)
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// Evil Shark, Pal Shark, or Guil Shark. Same params as 0x0044
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// (TObjEneBeast), except:
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// param6 = type (0 = Evil Shark, 1 = Pal Shark, 2 = Guil Shark)
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{0x0063, "TObjEneShark"},
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// Pofuilly Slime. num_children is clamped to [0, 4]. Params:
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@@ -2812,21 +2813,50 @@ const char* MapFile::name_for_enemy_type(uint16_t type) {
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// Slime instead; on BB, this is ignored)
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{0x0064, "TObjEneSlime"},
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// Pan Arms (Hidoom + Migium). There appear to be no parameters.
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{0x0065, "TObjEnePanarms"},
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// Gillchic or Dubchic. Params:
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// param1 = rapid fire count (number of lasers fired before moving
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// again; if this is 0, the default of 2 is used)
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// param6 = type (0 = Dubchic, 1 = Gillchic)
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{0x0080, "TObjEneDubchik"},
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// Garanz. There appear to be no parameters.
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// TODO: There is some behavior difference if wave_number is 0 vs. any
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// other value. Figure out what exactly this does.
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{0x0081, "TObjEneGyaranzo"},
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// Sinow Beat. Params:
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// param1 = disable mirage effect if >= 1.0
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// param2 = is Sinow Gold if >= 1.0
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// param3 = TODO (clamped to [0, 10]; see TObjEneMe3Shinowa_v76)
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// param4 = TODO (see TObjEneMe3Shinowa_v76)
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// Note: All params are on the base class (TObjEneMe3Shinowa).
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{0x0082, "TObjEneMe3ShinowaReal"},
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// Canadine. Params:
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// param1 = behavior (0 = in fighter, 1 = out fighter; this controls
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// whether the Canadin will use its direct attack or stay high off
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// the ground instead)
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{0x0083, "TObjEneMe1Canadin"},
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// Canane. There appear to be no parameters. There are always 8 followers
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// arranged in a ring around the Canane.
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{0x0084, "TObjEneMe1CanadinLeader"},
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// Dubwitch. Destroying a Dubwitch destroys all Dubchics in the same
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// room. THere appear to be no parameters.
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{0x0085, "TOCtrlDubchik"},
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// TODO: Describe the rest of the enemy types.
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{0x0065, "TObjEnePanarms"}, // Constructor in 3OE1: 800DF548
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{0x0080, "TObjEneDubchik"}, // Constructor in 3OE1: 800AA4E4
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{0x0081, "TObjEneGyaranzo"}, // Constructor in 3OE1: 800D39A0
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{0x0082, "TObjEneMe3ShinowaReal"}, // Constructor in 3OE1: 800E79DC
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{0x0083, "TObjEneMe1Canadin"}, // Constructor in 3OE1: 8009F360
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{0x0084, "TObjEneMe1CanadinLeader"}, // Constructor in 3OE1: 8009B6C8
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{0x0085, "TOCtrlDubchik"}, // Constructor in 3OE1: 8015D170
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{0x00A0, "TObjEneSaver"}, // Constructor in 3OE1: 800A6E98
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{0x00A1, "TObjEneRe4Sorcerer"}, // Constructor in 3OE1: 800F0280
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{0x00A2, "TObjEneDarkGunner"}, // Constructor in 3OE1: 800A2B70
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{0x00A3, "TObjEneDarkGunCenter"}, // Constructor in 3OE1: 800A0C70
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{0x00A4, "TObjEneDf2Bringer"}, // Constructor in 3OE1: 800999E4
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{0x00A5, "TObjEneRe7Berura"}, // Constructor in 3OE1: 80095814
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{0x00A6, "TObjEneDimedian"}, // Constructor in 3OE1: 800A7E28
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{0x00A6, "TObjEneDimedian"}, // Constructor in 3OE1: 800A7E28 // Note: subclass of TObjEnemyV8048ee80
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{0x00A7, "TObjEneBalClawBody"}, // Constructor in 3OE1: 8008FF78
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{0x00A8, "__TObjEneBalClawClaw_SUBCLASS__"}, // Constructor in 3OE1: 800917D8
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{0x00C0, "TBoss1Dragon/TBoss5Gryphon"}, // Constructor in 3OE1: 8002A434
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@@ -2842,7 +2872,7 @@ const char* MapFile::name_for_enemy_type(uint16_t type) {
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{0x00CB, "TBoss7DeRolLeC"}, // Constructor in 3OE1: 802ECB38 // v3+ only
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{0x00CC, "TBoss8Dragon"}, // Constructor in 3OE1: 802FC03C // v3+ only
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{0x00D4, "TObjEneMe3StelthReal/TObjNpcHeroScientist"}, // Constructor in 3OE1: 800F5230 // Ep3/v3+ only
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{0x00D5, "TObjEneMerillLia/TObjNpcHeroScientist"}, // Constructor in 3OE1: 800D6ACC // Ep3/v3+ only
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{0x00D5, "TObjEneMerillLia/TObjNpcHeroScientist"}, // Constructor in 3OE1: 800D6ACC // Ep3/v3+ only // Note: TObjEneMerillLia is a subclass of TObjEnemyV8048ee80
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{0x00D6, "TObjEneBm9Mericarol/TObjNpcHeroGovernor"}, // Constructor in 3OE1: 802CFABC // Ep3/v3+ only
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{0x00D7, "TObjEneBm5GibonU/TObjNpcHeroGovernor"}, // Constructor in 3OE1: 800D17AC // Ep3/v3+ only
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{0x00D8, "TObjEneGibbles"}, // Constructor in 3OE1: 802DA0E0 // v3+ only
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@@ -2850,7 +2880,7 @@ const char* MapFile::name_for_enemy_type(uint16_t type) {
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{0x00DA, "TObjEneMe1GiGue"}, // Constructor in 3OE1: 802CBF30 // v3+ only
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{0x00DB, "TObjEneDelDepth"}, // Constructor in 3OE1: 803141F0 // v3+ only
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{0x00DC, "TObjEneDellBiter"}, // Constructor in 3OE1: 80304E1C // v3+ only
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{0x00DD, "TObjEneDolmOlm"}, // Constructor in 3OE1: 80300C5C // v3+ only
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{0x00DD, "TObjEneDolmOlm"}, // Constructor in 3OE1: 80300C5C // v3+ only // Note: subclass of TObjEnemyV8048ee80
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{0x00DE, "TObjEneMorfos"}, // Constructor in 3OE1: 80333584 // v3+ only
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{0x00DF, "TObjEneRecobox"}, // Constructor in 3OE1: 8031E7A0 // v3+ only
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{0x00E0, "TObjEneMe3SinowZoaReal/TObjEneEpsilonBody"}, // Constructor in 3OE1: 803197AC // v3+ only
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@@ -2861,7 +2891,7 @@ const char* MapFile::name_for_enemy_type(uint16_t type) {
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{0x0112, "__MERISSA_A__/TObjNpcHeroAide"}, // Constructor in 59NL: 005B6B24; 3SE0: 802F4888 // Ep3/v4 only
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{0x0113, "__GIRTABLULU__"}, // Constructor in 59NL: 005AB9AC // v4 only
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{0x0114, "__ZU__"}, // Constructor in 59NL: 005B47B8 // v4 only
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{0x0115, "__BOOTA_FAMILY__"}, // Constructor in 59NL: 005A5C08 // v4 only
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{0x0115, "__BOOTA_FAMILY__"}, // Constructor in 59NL: 005A5C08 // v4 only // TODO: probably a subclass of TObjEnemyV8048ee80; check if there are any others in BB
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{0x0116, "__DORPHON__"}, // Constructor in 59NL: 005A673C // v4 only
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{0x0117, "__GORAN_FAMILY__"}, // Constructor in 59NL: 005ADAC4 // v4 only
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{0x0118, "__UNKNOWN_0118__"}, // Constructor in 59NL: 00602A14 // v4 only
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