fix pvr codepath in quest loading

This commit is contained in:
Martin Michelsen
2023-11-13 14:10:58 -08:00
parent 201676be5c
commit cbe69c6ada
2 changed files with 1 additions and 3 deletions
+1 -1
View File
@@ -1375,7 +1375,7 @@ int main(int argc, char** argv) {
shared_ptr<string> dat_data(new string(load_file(dat_filename)));
shared_ptr<string> pvr_data;
try {
shared_ptr<string> dat_data(new string(load_file(pvr_filename)));
pvr_data.reset(new string(load_file(pvr_filename)));
} catch (const cannot_open_file&) {
}
shared_ptr<VersionedQuest> vq(new VersionedQuest(0, 0, cli_quest_version, 0, bin_data, dat_data, pvr_data));
-2
View File
@@ -498,8 +498,6 @@ QuestIndex::QuestIndex(
add_file(dat_files, file_basename, prs_compress_optimal(file_data));
} else if (extension == "pvr") {
add_file(pvr_files, file_basename, std::move(file_data));
} else if (extension == "pvrd") {
add_file(pvr_files, file_basename, prs_compress_optimal(file_data));
} else if (extension == "qst") {
auto files = decode_qst_data(file_data);
for (auto& it : files) {