fix quest menu bug

This commit is contained in:
Martin Michelsen
2022-07-26 19:59:31 -07:00
parent 22c36b4874
commit ce2cf1b56b
2 changed files with 17 additions and 44 deletions
+3
View File
@@ -502,6 +502,9 @@ struct S_Unknown_GC_0E {
// specifies... something else. These two bits directly correspond to the two
// lowest bits in the flags field of the game menu: 02 specifies that the game
// is locked, but the function of 01 is unknown.
// Annoyingly, the no-arguments form of the command can have any flag value, so
// it doesn't suffice to check the flag value to know which format is being
// used!
struct C_MenuSelection_10_Flag00 {
le_uint32_t menu_id;