Guard unsupported TeamSync team mutations
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@@ -6262,6 +6262,11 @@ static asio::awaitable<void> on_EA_BB(std::shared_ptr<Client> c, Channel::Messag
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case 0x0FEA: { // Set team flag
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auto team = c->team();
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if (team && team->members.at(c->login->account->account_id).check_flag(TeamIndex::Team::Member::Flag::IS_MASTER)) {
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if (TeamSync::relay_team_actions_enabled()) {
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// TeamSync phase 1 is membership-only. Do not mutate local-only team
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// metadata that would be erased by the next authority apply.
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break;
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}
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const auto& cmd = check_size_t<C_SetTeamFlag_BB_0FEA>(msg.data);
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s->team_index->set_flag_data(team->team_id, cmd.flag_data);
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send_team_metadata_change_notifications(s, team, 0, TeamMetadataChange::FLAG_DATA);
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@@ -6271,6 +6276,12 @@ static asio::awaitable<void> on_EA_BB(std::shared_ptr<Client> c, Channel::Messag
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case 0x10EA: { // Disband team
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auto team = c->team();
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if (team && team->members.at(c->login->account->account_id).check_flag(TeamIndex::Team::Member::Flag::IS_MASTER)) {
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if (TeamSync::relay_team_actions_enabled()) {
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// TeamSync phase 1 is membership-only. Disband is not yet routed
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// through the authority.
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send_command(c, 0x10EA, 0x00000001);
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break;
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}
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s->team_index->disband(team->team_id);
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send_command(c, 0x10EA, 0x00000000);
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send_team_metadata_change_notifications(s, team, 0, TeamMetadataChange::TEAM_DISBANDED);
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@@ -6285,6 +6296,13 @@ static asio::awaitable<void> on_EA_BB(std::shared_ptr<Client> c, Channel::Messag
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throw std::runtime_error("this command cannot be used to modify your own permissions");
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}
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if (TeamSync::relay_team_actions_enabled()) {
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// TeamSync phase 1 is membership-only. Privilege/master changes are
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// not yet routed through the authority.
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send_command(c, 0x11EA, 0x00000005);
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break;
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}
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// The client only sends this command with flag = 0x00, 0x30, or 0x40
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switch (msg.flag) {
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case 0x00: // Demote member
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@@ -6342,6 +6360,12 @@ static asio::awaitable<void> on_EA_BB(std::shared_ptr<Client> c, Channel::Messag
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throw std::runtime_error("team reward already purchased");
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}
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if (TeamSync::relay_team_actions_enabled()) {
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// TeamSync phase 1 is membership-only. Rewards/points are not yet
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// routed through the authority.
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break;
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}
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s->team_index->buy_reward(team->team_id, reward.key, reward.team_points, reward.reward_flag);
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if (reward.reward_flag != TeamIndex::Team::RewardFlag::NONE) {
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@@ -6366,6 +6390,10 @@ static asio::awaitable<void> on_EA_BB(std::shared_ptr<Client> c, Channel::Messag
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send_command(c, 0x1FEA, 0x00000001);
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} else if (s->team_index->get_by_name(new_team_name)) {
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send_command(c, 0x1FEA, 0x00000002);
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} else if (TeamSync::relay_team_actions_enabled()) {
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// TeamSync phase 1 is membership-only. Rename is not yet routed
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// through the authority.
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send_command(c, 0x1FEA, 0x00000001);
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} else {
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s->team_index->rename(team->team_id, new_team_name);
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send_command(c, 0x1FEA, 0x00000000);
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@@ -22,6 +22,7 @@
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#include "SendCommands.hh"
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#include "StaticGameData.hh"
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#include "Text.hh"
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#include "TeamSync.hh"
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// The functions in this file are called when a client sends a game command (60, 62, 6C, 6D, C9, or CB).
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@@ -4785,6 +4786,12 @@ static void on_exchange_item_for_team_points_bb(std::shared_ptr<Client> c, Subco
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}
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auto s = c->require_server_state();
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if (TeamSync::relay_team_actions_enabled()) {
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// TeamSync phase 1 is membership-only. Team points are not yet routed
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// through the authority, so do not consume the item locally.
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return;
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}
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auto p = c->character_file();
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const auto& limits = *s->item_stack_limits(c->version());
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auto item = p->remove_item(cmd.item_id, cmd.amount, limits);
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