fix rare enemy rate inheritance; closes #719

This commit is contained in:
Martin Michelsen
2025-11-16 10:56:39 -08:00
parent 54c790a63c
commit d1d045a70e
+1 -1
View File
@@ -1280,9 +1280,9 @@ void ServerState::load_config_early() {
} catch (const out_of_range&) { } catch (const out_of_range&) {
} }
shared_ptr<const MapState::RareEnemyRates> prev = MapState::DEFAULT_RARE_ENEMIES;
for (Difficulty difficulty : ALL_DIFFICULTIES_V234) { for (Difficulty difficulty : ALL_DIFFICULTIES_V234) {
size_t diff_index = static_cast<size_t>(difficulty); size_t diff_index = static_cast<size_t>(difficulty);
shared_ptr<const MapState::RareEnemyRates> prev = MapState::DEFAULT_RARE_ENEMIES;
try { try {
string key = "RareEnemyRates-"; string key = "RareEnemyRates-";
key += token_name_for_difficulty(difficulty); key += token_name_for_difficulty(difficulty);