add unidentified flag to item descriptions

This commit is contained in:
Martin Michelsen
2023-12-11 14:26:53 -08:00
parent 196f2de616
commit d2133aae3d
+4 -2
View File
@@ -117,13 +117,15 @@ std::string ItemNameIndex::describe_item(
// For weapons, specials appear before the weapon name
if ((item.data1[0] == 0x00) && (item.data1[4] != 0x00) && !item.is_s_rank_weapon()) {
// 0x80 is the unidentified flag, but we always return the identified name
// of the item here, so we ignore it
bool is_unidentified = item.data1[4] & 0x80;
bool is_present = item.data1[4] & 0x40;
uint8_t special_id = item.data1[4] & 0x3F;
if (is_present) {
ret_tokens.emplace_back("Wrapped");
}
if (is_unidentified) {
ret_tokens.emplace_back("????");
}
if (special_id) {
try {
ret_tokens.emplace_back(name_for_weapon_special.at(special_id));