fix battle table disconnect hook
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@@ -1547,7 +1547,7 @@ static void on_E4_Ep3(shared_ptr<Client> c, uint16_t, uint32_t flag, string& dat
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c->card_battle_table_seat_number = 0;
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c->card_battle_table_seat_state = 0;
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if (table_number != -1) {
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on_ep3_battle_table_state_updated(l, c->card_battle_table_number);
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on_ep3_battle_table_state_updated(l, table_number);
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}
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});
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} else if (!should_have_disconnect_hook) {
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