add a few ways to customize lobbies

This commit is contained in:
Martin Michelsen
2024-01-28 23:33:49 -08:00
parent 9bf1114535
commit d75891e78b
5 changed files with 278 additions and 107 deletions
+33 -30
View File
@@ -30,8 +30,6 @@ const char* BATTLE_TABLE_DISCONNECT_HOOK_NAME = "battle_table_state";
const char* QUEST_BARRIER_DISCONNECT_HOOK_NAME = "quest_barrier";
const char* ADD_NEXT_CLIENT_DISCONNECT_HOOK_NAME = "add_next_game_client";
void on_login_complete(shared_ptr<Client> c);
static shared_ptr<const Menu> proxy_options_menu_for_client(shared_ptr<const Client> c) {
auto s = c->require_server_state();
@@ -265,20 +263,13 @@ void on_login_complete(shared_ptr<Client> c) {
case ServerBehavior::LOGIN_SERVER: {
auto s = c->require_server_state();
// On the login server, send the events/songs, ep3 updates, and the main
// menu or welcome message
if (is_ep3(c->version())) {
if (s->ep3_menu_song >= 0) {
send_ep3_change_music(c->channel, s->ep3_menu_song);
} else if (s->pre_lobby_event) {
send_change_event(c, s->pre_lobby_event);
}
if (s->pre_lobby_event && (!is_ep3(c->version()) || s->ep3_menu_song < 0)) {
send_change_event(c, s->pre_lobby_event);
}
if (is_ep3(c->version())) {
send_ep3_rank_update(c);
send_get_player_info(c);
} else if (s->pre_lobby_event) {
send_change_event(c, s->pre_lobby_event);
}
if (s->welcome_message.empty() ||
@@ -1224,6 +1215,18 @@ static void on_B1(shared_ptr<Client> c, uint16_t, uint32_t, string& data) {
send_server_time(c);
}
static void on_B7_Ep3(shared_ptr<Client> c, uint16_t, uint32_t, string& data) {
check_size_v(data.size(), 0);
// If the client is not in any lobby, assume they're at the main menu and
// send the menu song (if any).
auto s = c->require_server_state();
auto l = c->lobby.lock();
if (!l && (s->ep3_menu_song >= 0)) {
send_ep3_change_music(c->channel, s->ep3_menu_song);
}
}
static void on_BA_Ep3(shared_ptr<Client> c, uint16_t command, uint32_t, string& data) {
const auto& in_cmd = check_size_t<C_MesetaTransaction_GC_Ep3_BA>(data);
auto s = c->require_server_state();
@@ -5412,7 +5415,7 @@ static on_command_t handlers[0x100][NUM_VERSIONS] = {
/* 9C */ {nullptr, nullptr, on_9C, on_9C, on_9C, on_9C, on_9C, on_9C, on_9C, on_9C, on_9C, on_9C, on_9C, nullptr},
/* 9D */ {nullptr, nullptr, on_9D_9E, on_9D_9E, on_9D_9E, on_9D_9E, on_9D_9E, on_9D_9E, on_9D_9E, on_9D_9E, on_9D_9E, on_9D_9E, on_9D_9E, nullptr},
/* 9E */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, on_9D_9E, on_9D_9E, on_9D_9E, on_9D_9E, on_9D_9E, on_9D_9E, on_9E_XB, nullptr},
/* 9F */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, on_9F, on_9F, on_9F, on_9F, on_9F, on_9F},
/* 9F */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, on_9F, on_9F, on_9F, on_9F, on_9F},
// PC_PATCH BB_PATCH DC_NTE DC_PROTO DCV1 DCV2 PC-NTE PC GCNTE GC EP3TE EP3 XB BB
/* A0 */ {nullptr, nullptr, on_A0, on_A0, on_A0, on_A0, on_A0, on_A0, on_A0, on_A0, on_A0, on_A0, on_A0, on_A0},
/* A1 */ {nullptr, nullptr, on_A1, on_A1, on_A1, on_A1, on_A1, on_A1, on_A1, on_A1, on_A1, on_A1, on_A1, on_A1},
@@ -5438,10 +5441,10 @@ static on_command_t handlers[0x100][NUM_VERSIONS] = {
/* B4 */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr},
/* B5 */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr},
/* B6 */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr},
/* B7 */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, on_ignored, on_ignored, on_ignored, on_ignored, nullptr, nullptr},
/* B8 */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, on_ignored, on_ignored, on_ignored, on_ignored, nullptr, nullptr},
/* B9 */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, on_ignored, on_ignored, on_ignored, on_ignored, nullptr, nullptr},
/* BA */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, on_BA_Ep3, on_BA_Ep3, on_BA_Ep3, on_BA_Ep3, nullptr, nullptr},
/* B7 */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, on_B7_Ep3, on_B7_Ep3, nullptr, nullptr},
/* B8 */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, on_ignored, on_ignored, nullptr, nullptr},
/* B9 */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, on_ignored, on_ignored, nullptr, nullptr},
/* BA */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, on_BA_Ep3, on_BA_Ep3, nullptr, nullptr},
/* BB */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr},
/* BC */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr},
/* BD */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr},
@@ -5457,9 +5460,9 @@ static on_command_t handlers[0x100][NUM_VERSIONS] = {
/* C6 */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, on_C6, on_C6, on_C6, on_C6, on_C6, on_C6, on_C6, on_C6},
/* C7 */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, on_C7, on_C7, on_C7, on_C7, on_C7, on_C7, on_C7, on_C7},
/* C8 */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, on_C8, on_C8, on_C8, on_C8, on_C8, on_C8, on_C8, on_C8},
/* C9 */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, on_6x_C9_CB, on_6x_C9_CB, on_6x_C9_CB, on_6x_C9_CB, on_C9_XB, nullptr},
/* CA */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, on_CA_Ep3, on_CA_Ep3, on_CA_Ep3, on_CA_Ep3, nullptr, nullptr},
/* CB */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, on_6x_C9_CB, on_6x_C9_CB, on_6x_C9_CB, on_6x_C9_CB, nullptr, nullptr},
/* C9 */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, on_6x_C9_CB, on_6x_C9_CB, on_C9_XB, nullptr},
/* CA */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, on_CA_Ep3, on_CA_Ep3, nullptr, nullptr},
/* CB */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, on_6x_C9_CB, on_6x_C9_CB, nullptr, nullptr},
/* CC */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr},
/* CD */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr},
/* CE */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr},
@@ -5477,27 +5480,27 @@ static on_command_t handlers[0x100][NUM_VERSIONS] = {
/* D9 */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, on_D9, on_D9, on_D9, on_D9, on_D9, on_D9, on_D9, on_D9},
/* DA */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr},
/* DB */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, on_DB_V3, on_DB_V3, on_DB_V3, on_DB_V3, on_DB_V3, nullptr},
/* DC */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, on_DC_Ep3, on_DC_Ep3, on_DC_Ep3, on_DC_Ep3, nullptr, on_DC_BB},
/* DC */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, on_DC_Ep3, on_DC_Ep3, nullptr, on_DC_BB},
/* DD */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr},
/* DE */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr},
/* DF */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, on_DF_BB},
// PC_PATCH BB_PATCH DC_NTE DC_PROTO DCV1 DCV2 PC-NTE PC GCNTE GC EP3TE EP3 XB BB
/* E0 */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, on_E0_BB},
/* E1 */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr},
/* E2 */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, on_E2_Ep3, on_E2_Ep3, on_E2_Ep3, on_E2_Ep3, nullptr, on_E2_BB},
/* E2 */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, on_E2_Ep3, on_E2_Ep3, nullptr, on_E2_BB},
/* E3 */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, on_E3_BB},
/* E4 */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, on_E4_Ep3, on_E4_Ep3, on_E4_Ep3, on_E4_Ep3, nullptr, nullptr},
/* E5 */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, on_E5_Ep3, on_E5_Ep3, on_E5_Ep3, on_E5_Ep3, nullptr, on_E5_BB},
/* E6 */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, on_08_E6, on_08_E6, on_08_E6, on_08_E6, nullptr, nullptr},
/* E7 */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, on_0C_C1_E7_EC, on_0C_C1_E7_EC, on_0C_C1_E7_EC, on_0C_C1_E7_EC, nullptr, on_E7_BB},
/* E4 */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, on_E4_Ep3, on_E4_Ep3, nullptr, nullptr},
/* E5 */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, on_E5_Ep3, on_E5_Ep3, nullptr, on_E5_BB},
/* E6 */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, on_08_E6, on_08_E6, nullptr, nullptr},
/* E7 */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, on_0C_C1_E7_EC, on_0C_C1_E7_EC, nullptr, on_E7_BB},
/* E8 */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, on_E8_BB},
/* E9 */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr},
/* EA */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, on_EA_BB},
/* EB */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, on_EB_BB},
/* EC */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, on_0C_C1_E7_EC, on_0C_C1_E7_EC, on_0C_C1_E7_EC, on_0C_C1_E7_EC, nullptr, on_EC_BB},
/* EC */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, on_0C_C1_E7_EC, on_0C_C1_E7_EC, nullptr, on_EC_BB},
/* ED */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, on_ED_BB},
/* EE */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, on_EE_Ep3, on_EE_Ep3, on_EE_Ep3, on_EE_Ep3, nullptr, nullptr},
/* EF */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, on_EF_Ep3, on_EF_Ep3, on_EF_Ep3, on_EF_Ep3, nullptr, nullptr},
/* EE */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, on_EE_Ep3, on_EE_Ep3, nullptr, nullptr},
/* EF */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, on_EF_Ep3, on_EF_Ep3, nullptr, nullptr},
// PC_PATCH BB_PATCH DC_NTE DC_PROTO DCV1 DCV2 PC-NTE PC GCNTE GC EP3TE EP3 XB BB
/* F0 */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr},
/* F1 */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr},
+104 -67
View File
@@ -80,8 +80,9 @@ void ServerState::add_client_to_available_lobby(shared_ptr<Client> c) {
}
if (!added_to_lobby.get()) {
for (const auto& l : this->public_lobby_search_order) {
for (const auto& lobby_id : this->public_lobby_search_order(c->version())) {
try {
auto l = this->find_lobby(lobby_id);
if (l &&
!l->is_game() &&
l->check_flag(Lobby::Flag::PUBLIC) &&
@@ -336,6 +337,11 @@ const vector<pair<string, uint16_t>>& ServerState::proxy_destinations(Version ve
}
}
const vector<uint32_t> ServerState::public_lobby_search_order(Version version) const {
static_assert(NUM_VERSIONS == 14, "Don\'t forget to update the public lobby search orders in config.json");
return this->public_lobby_search_orders.at(static_cast<size_t>(version));
}
shared_ptr<const vector<string>> ServerState::information_contents_for_client(shared_ptr<const Client> c) const {
return is_v1_or_v2(c->version()) ? this->information_contents_v2 : this->information_contents_v3;
}
@@ -664,31 +670,31 @@ void ServerState::load_config() {
this->all_addresses.erase("<external>");
this->all_addresses.emplace("<external>", this->external_address);
this->client_ping_interval_usecs = json.get_int("ClientPingInterval", this->client_ping_interval_usecs);
this->client_idle_timeout_usecs = json.get_int("ClientIdleTimeout", this->client_idle_timeout_usecs);
this->client_ping_interval_usecs = json.get_int("ClientPingInterval", 30000000);
this->client_idle_timeout_usecs = json.get_int("ClientIdleTimeout", 60000000);
this->ip_stack_debug = json.get_bool("IPStackDebug", this->ip_stack_debug);
this->allow_unregistered_users = json.get_bool("AllowUnregisteredUsers", this->allow_unregistered_users);
this->allow_pc_nte = json.get_bool("AllowPCNTE", this->allow_pc_nte);
this->use_temp_licenses_for_prototypes = json.get_bool("UseTemporaryLicensesForPrototypes", this->use_temp_licenses_for_prototypes);
this->allowed_drop_modes_v1_v2_normal = json.get_int("AllowedDropModesV1V2Normal", this->allowed_drop_modes_v1_v2_normal);
this->allowed_drop_modes_v1_v2_battle = json.get_int("AllowedDropModesV1V2Battle", this->allowed_drop_modes_v1_v2_battle);
this->allowed_drop_modes_v1_v2_challenge = json.get_int("AllowedDropModesV1V2Challenge", this->allowed_drop_modes_v1_v2_challenge);
this->allowed_drop_modes_v3_normal = json.get_int("AllowedDropModesV3Normal", this->allowed_drop_modes_v3_normal);
this->allowed_drop_modes_v3_battle = json.get_int("AllowedDropModesV3Battle", this->allowed_drop_modes_v3_battle);
this->allowed_drop_modes_v3_challenge = json.get_int("AllowedDropModesV3Challenge", this->allowed_drop_modes_v3_challenge);
this->allowed_drop_modes_v4_normal = json.get_int("AllowedDropModesV4Normal", this->allowed_drop_modes_v4_normal);
this->allowed_drop_modes_v4_battle = json.get_int("AllowedDropModesV4Battle", this->allowed_drop_modes_v4_battle);
this->allowed_drop_modes_v4_challenge = json.get_int("AllowedDropModesV4Challenge", this->allowed_drop_modes_v4_challenge);
this->default_drop_mode_v1_v2_normal = json.get_enum("DefaultDropModeV1V2Normal", this->default_drop_mode_v1_v2_normal);
this->default_drop_mode_v1_v2_battle = json.get_enum("DefaultDropModeV1V2Battle", this->default_drop_mode_v1_v2_battle);
this->default_drop_mode_v1_v2_challenge = json.get_enum("DefaultDropModeV1V2Challenge", this->default_drop_mode_v1_v2_challenge);
this->default_drop_mode_v3_normal = json.get_enum("DefaultDropModeV3Normal", this->default_drop_mode_v3_normal);
this->default_drop_mode_v3_battle = json.get_enum("DefaultDropModeV3Battle", this->default_drop_mode_v3_battle);
this->default_drop_mode_v3_challenge = json.get_enum("DefaultDropModeV3Challenge", this->default_drop_mode_v3_challenge);
this->default_drop_mode_v4_normal = json.get_enum("DefaultDropModeV4Normal", this->default_drop_mode_v4_normal);
this->default_drop_mode_v4_battle = json.get_enum("DefaultDropModeV4Battle", this->default_drop_mode_v4_battle);
this->default_drop_mode_v4_challenge = json.get_enum("DefaultDropModeV4Challenge", this->default_drop_mode_v4_challenge);
this->ip_stack_debug = json.get_bool("IPStackDebug", false);
this->allow_unregistered_users = json.get_bool("AllowUnregisteredUsers", false);
this->allow_pc_nte = json.get_bool("AllowPCNTE", false);
this->use_temp_licenses_for_prototypes = json.get_bool("UseTemporaryLicensesForPrototypes", true);
this->allowed_drop_modes_v1_v2_normal = json.get_int("AllowedDropModesV1V2Normal", 0x1F);
this->allowed_drop_modes_v1_v2_battle = json.get_int("AllowedDropModesV1V2Battle", 0x07);
this->allowed_drop_modes_v1_v2_challenge = json.get_int("AllowedDropModesV1V2Challenge", 0x07);
this->allowed_drop_modes_v3_normal = json.get_int("AllowedDropModesV3Normal", 0x1F);
this->allowed_drop_modes_v3_battle = json.get_int("AllowedDropModesV3Battle", 0x07);
this->allowed_drop_modes_v3_challenge = json.get_int("AllowedDropModesV3Challenge", 0x07);
this->allowed_drop_modes_v4_normal = json.get_int("AllowedDropModesV4Normal", 0x1D);
this->allowed_drop_modes_v4_battle = json.get_int("AllowedDropModesV4Battle", 0x05);
this->allowed_drop_modes_v4_challenge = json.get_int("AllowedDropModesV4Challenge", 0x05);
this->default_drop_mode_v1_v2_normal = json.get_enum("DefaultDropModeV1V2Normal", Lobby::DropMode::CLIENT);
this->default_drop_mode_v1_v2_battle = json.get_enum("DefaultDropModeV1V2Battle", Lobby::DropMode::CLIENT);
this->default_drop_mode_v1_v2_challenge = json.get_enum("DefaultDropModeV1V2Challenge", Lobby::DropMode::CLIENT);
this->default_drop_mode_v3_normal = json.get_enum("DefaultDropModeV3Normal", Lobby::DropMode::CLIENT);
this->default_drop_mode_v3_battle = json.get_enum("DefaultDropModeV3Battle", Lobby::DropMode::CLIENT);
this->default_drop_mode_v3_challenge = json.get_enum("DefaultDropModeV3Challenge", Lobby::DropMode::CLIENT);
this->default_drop_mode_v4_normal = json.get_enum("DefaultDropModeV4Normal", Lobby::DropMode::SERVER_SHARED);
this->default_drop_mode_v4_battle = json.get_enum("DefaultDropModeV4Battle", Lobby::DropMode::SERVER_SHARED);
this->default_drop_mode_v4_challenge = json.get_enum("DefaultDropModeV4Challenge", Lobby::DropMode::SERVER_SHARED);
if ((this->default_drop_mode_v4_normal == Lobby::DropMode::CLIENT) ||
(this->default_drop_mode_v4_battle == Lobby::DropMode::CLIENT) ||
(this->default_drop_mode_v4_challenge == Lobby::DropMode::CLIENT)) {
@@ -707,11 +713,11 @@ void ServerState::load_config() {
} catch (const out_of_range&) {
}
this->persistent_game_idle_timeout_usecs = json.get_int("PersistentGameIdleTimeout", this->persistent_game_idle_timeout_usecs);
this->cheat_mode_behavior = parse_behavior_switch("CheatModeBehavior", this->cheat_mode_behavior);
this->default_rare_notifs_enabled = json.get_bool("RareNotificationsEnabledByDefault", this->default_rare_notifs_enabled);
this->ep3_send_function_call_enabled = json.get_bool("EnableEpisode3SendFunctionCall", this->ep3_send_function_call_enabled);
this->catch_handler_exceptions = json.get_bool("CatchHandlerExceptions", this->catch_handler_exceptions);
this->persistent_game_idle_timeout_usecs = json.get_int("PersistentGameIdleTimeout", 0);
this->cheat_mode_behavior = parse_behavior_switch("CheatModeBehavior", BehaviorSwitch::OFF_BY_DEFAULT);
this->default_rare_notifs_enabled = json.get_bool("RareNotificationsEnabledByDefault", false);
this->ep3_send_function_call_enabled = json.get_bool("EnableEpisode3SendFunctionCall", false);
this->catch_handler_exceptions = json.get_bool("CatchHandlerExceptions", true);
auto parse_int_list = +[](const JSON& json) -> vector<uint32_t> {
vector<uint32_t> ret;
@@ -721,16 +727,24 @@ void ServerState::load_config() {
return ret;
};
this->ep3_infinite_meseta = json.get_bool("Episode3InfiniteMeseta", this->ep3_infinite_meseta);
this->ep3_defeat_player_meseta_rewards = parse_int_list(json.get("Episode3DefeatPlayerMeseta", JSON::list()));
this->ep3_defeat_com_meseta_rewards = parse_int_list(json.get("Episode3DefeatCOMMeseta", JSON::list()));
this->ep3_final_round_meseta_bonus = json.get_int("Episode3FinalRoundMesetaBonus", this->ep3_final_round_meseta_bonus);
this->ep3_jukebox_is_free = json.get_bool("Episode3JukeboxIsFree", this->ep3_jukebox_is_free);
this->ep3_behavior_flags = json.get_int("Episode3BehaviorFlags", this->ep3_behavior_flags);
this->ep3_card_auction_points = json.get_int("CardAuctionPoints", this->ep3_card_auction_points);
this->hide_download_commands = json.get_bool("HideDownloadCommands", this->hide_download_commands);
this->proxy_allow_save_files = json.get_bool("ProxyAllowSaveFiles", this->proxy_allow_save_files);
this->proxy_enable_login_options = json.get_bool("ProxyEnableLoginOptions", this->proxy_enable_login_options);
this->ep3_infinite_meseta = json.get_bool("Episode3InfiniteMeseta", false);
try {
this->ep3_defeat_player_meseta_rewards = parse_int_list(json.at("Episode3DefeatPlayerMeseta"));
} catch (const out_of_range&) {
this->ep3_defeat_player_meseta_rewards = {300, 400, 500, 600, 700};
}
try {
this->ep3_defeat_com_meseta_rewards = parse_int_list(json.get("Episode3DefeatCOMMeseta", JSON::list()));
} catch (const out_of_range&) {
this->ep3_defeat_com_meseta_rewards = {100, 200, 300, 400, 500};
}
this->ep3_final_round_meseta_bonus = json.get_int("Episode3FinalRoundMesetaBonus", 300);
this->ep3_jukebox_is_free = json.get_bool("Episode3JukeboxIsFree", false);
this->ep3_behavior_flags = json.get_int("Episode3BehaviorFlags", false);
this->ep3_card_auction_points = json.get_int("CardAuctionPoints", 0);
this->hide_download_commands = json.get_bool("HideDownloadCommands", true);
this->proxy_allow_save_files = json.get_bool("ProxyAllowSaveFiles", true);
this->proxy_enable_login_options = json.get_bool("ProxyEnableLoginOptions", false);
try {
const auto& i = json.at("CardAuctionSize");
@@ -746,6 +760,7 @@ void ServerState::load_config() {
this->ep3_card_auction_max_size = 0;
}
this->ep3_card_auction_pool.clear();
try {
for (const auto& it : json.get_dict("CardAuctionPool")) {
uint16_t card_id;
@@ -763,6 +778,9 @@ void ServerState::load_config() {
} catch (const out_of_range&) {
}
for (auto& trap_card_ids : this->ep3_trap_card_ids) {
trap_card_ids.clear();
}
try {
const auto& ep3_trap_cards_json = json.get_list("Episode3TrapCards");
if (!ep3_trap_cards_json.empty()) {
@@ -855,8 +873,8 @@ void ServerState::load_config() {
}
}
this->quest_F95E_results.clear();
try {
this->quest_F95E_results.clear();
for (const auto& type_it : json.get_list("QuestF95EResultItems")) {
auto& type_res = this->quest_F95E_results.emplace_back();
for (const auto& difficulty_it : type_it->as_list()) {
@@ -868,8 +886,8 @@ void ServerState::load_config() {
}
} catch (const out_of_range&) {
}
this->quest_F95F_results.clear();
try {
this->quest_F95F_results.clear();
for (const auto& it : json.get_list("QuestF95FResultItems")) {
auto& list = it->as_list();
size_t price = list.at(0)->as_int();
@@ -877,23 +895,24 @@ void ServerState::load_config() {
}
} catch (const out_of_range&) {
}
this->quest_F960_success_results.clear();
this->quest_F960_failure_results = QuestF960Result();
try {
this->quest_F960_success_results.clear();
this->quest_F960_failure_results = QuestF960Result(json.at("QuestF960FailureResultItems"), this->item_name_index(Version::BB_V4));
for (const auto& it : json.get_list("QuestF960SuccessResultItems")) {
this->quest_F960_success_results.emplace_back(*it, this->item_name_index(Version::BB_V4));
}
} catch (const out_of_range&) {
}
this->secret_lottery_results.clear();
try {
this->secret_lottery_results.clear();
for (const auto& it : json.get_list("SecretLotteryResultItems")) {
this->secret_lottery_results.emplace_back(this->parse_item_description(Version::BB_V4, it->as_string()));
}
} catch (const out_of_range&) {
}
this->bb_global_exp_multiplier = json.get_int("BBGlobalEXPMultiplier", this->bb_global_exp_multiplier);
this->bb_global_exp_multiplier = json.get_int("BBGlobalEXPMultiplier", 1);
set_log_levels_from_json(json.get("LogLevels", JSON::dict()));
@@ -904,20 +923,51 @@ void ServerState::load_config() {
} catch (const out_of_range&) {
}
this->allow_dc_pc_games = json.get_bool("AllowDCPCGames", this->allow_dc_pc_games);
this->allow_gc_xb_games = json.get_bool("AllowGCXBGames", this->allow_gc_xb_games);
this->allow_dc_pc_games = json.get_bool("AllowDCPCGames", true);
this->allow_gc_xb_games = json.get_bool("AllowGCXBGames", true);
for (auto& order : this->public_lobby_search_orders) {
order.clear();
}
try {
auto v = json.at("LobbyEvent");
uint8_t event = v.is_int() ? v.as_int() : event_for_name(v.as_string());
this->pre_lobby_event = event;
for (const auto& l : this->all_lobbies()) {
l->event = event;
const auto& orders_json = json.get_list("LobbySearchOrders");
for (size_t v_s = 0; v_s < orders_json.size(); v_s++) {
auto& order = this->public_lobby_search_orders.at(v_s);
const auto& order_json = orders_json.at(v_s);
for (const auto& it : order_json->as_list()) {
order.emplace_back(it->as_int());
}
}
} catch (const out_of_range&) {
}
this->ep3_menu_song = json.get_int("Episode3MenuSong", this->ep3_menu_song);
for (size_t z = 1; z <= 20; z++) {
auto l = this->find_lobby(z);
if (l) {
l->event = 0;
}
}
try {
const auto& events_json = json.get_list("LobbyEvents");
for (size_t z = 0; z < events_json.size(); z++) {
const auto& v = events_json.at(z);
uint8_t event = v->is_int() ? v->as_int() : event_for_name(v->as_string());
const auto& l = this->find_lobby(z + 1);
if (l && l->check_flag(Lobby::Flag::DEFAULT)) {
l->event = event;
}
}
} catch (const out_of_range&) {
}
this->pre_lobby_event = 0;
try {
auto v = json.at("MenuEvent");
this->pre_lobby_event = v.is_int() ? v.as_int() : event_for_name(v.as_string());
} catch (const out_of_range&) {
}
this->ep3_menu_song = json.get_int("Episode3MenuSong", -1);
try {
this->quest_category_index = make_shared<QuestCategoryIndex>(json.at("QuestCategories"));
@@ -1028,6 +1078,7 @@ void ServerState::load_config() {
this->pc_patch_server_message = json.get_string("PCPatchServerMessage", "");
this->bb_patch_server_message = json.get_string("BBPatchServerMessage", "");
this->team_reward_defs_json = nullptr;
try {
this->team_reward_defs_json = std::move(json.at("TeamRewards"));
} catch (const out_of_range&) {
@@ -1480,21 +1531,7 @@ void ServerState::create_default_lobbies() {
if (!allow_non_ep3) {
l->episode = Episode::EP3;
}
if (allow_non_ep3) {
this->public_lobby_search_order.emplace_back(l);
} else {
ep3_only_lobbies.emplace_back(l);
}
}
// Annoyingly, the CARD lobbies should be searched first, but are sent at the
// end of the lobby list command, so we have to change the search order
// manually here.
this->public_lobby_search_order.insert(
this->public_lobby_search_order.begin(),
ep3_only_lobbies.begin(),
ep3_only_lobbies.end());
}
void ServerState::create_load_step_graph() {
+3 -1
View File
@@ -222,7 +222,7 @@ struct ServerState : public std::enable_shared_from_this<ServerState> {
std::map<int64_t, std::shared_ptr<Lobby>> id_to_lobby;
std::unordered_set<std::shared_ptr<Lobby>> lobbies_to_destroy;
std::shared_ptr<struct event> destroy_lobbies_event;
std::vector<std::shared_ptr<Lobby>> public_lobby_search_order;
std::array<std::vector<uint32_t>, NUM_VERSIONS> public_lobby_search_orders;
std::atomic<int32_t> next_lobby_id = 1;
uint8_t pre_lobby_event = 0;
int32_t ep3_menu_song = -1;
@@ -288,6 +288,8 @@ struct ServerState : public std::enable_shared_from_this<ServerState> {
std::string describe_item(Version version, const ItemData& item, bool include_color_codes) const;
ItemData parse_item_description(Version version, const std::string& description) const;
const std::vector<uint32_t> public_lobby_search_order(Version version) const;
std::shared_ptr<const std::vector<std::string>> information_contents_for_client(std::shared_ptr<const Client> c) const;
std::shared_ptr<const QuestIndex> quest_index(Version version) const;
+117 -9
View File
@@ -323,16 +323,124 @@
"PCPatchServerMessage": "newserv patch server\r\n\r\nThis server is not affiliated with, sponsored by, or in any other way connected to SEGA or Sonic Team, and is owned and operated completely independently.",
"BBPatchServerMessage": "$C7newserv patch server\n\nThis server is not affiliated with, sponsored by, or in any\nother way connected to SEGA or Sonic Team, and is owned\nand operated completely independently.",
// Default lobby event. If set, this sets the holiday event in all lobbies at
// server start time, as well as the pre-lobby holiday event. The event can be
// changed in each lobby independently with the $event command, or in all
// lobbies with the $allevent command. When a game is created, it inherits the
// holiday event from the lobby from which it was created.
// The value for this field can be a string like "xmas" (the names used here
// are the same as for the $event command), or an integer.
// "LobbyEvent": "xmas",
// Lobby search orders. When a player joins the lobby from the main menu, they
// are placed into the first lobby in the list that has empty spaces. In these
// lists, CARD lobbies C1-C5 are referenced as lobbies 16-20.
// The number of lobbies is hardcoded in the client and cannot be changed, so
// the server enforces these limits as well. Thus, the server will not add
// DCv1 players to lobbies above 10, for example, even if they are specified
// in these lists. Removing lobbies from these lists also does not prevent
// players from joining those lobbies via the lobby teleporter.
"LobbySearchOrders": [
[], // PC patch server (unused)
[], // BB patch server (unused)
[1, 2, 3, 4, 5, 6, 7, 8, 9, 10], // DC NTE
[1, 2, 3, 4, 5, 6, 7, 8, 9, 10], // DC 11/2000 prototype
[1, 2, 3, 4, 5, 6, 7, 8, 9, 10], // DC V1
[1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15], // DC V2
[1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15], // PC NTE
[1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15], // PC
[1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15], // GC NTE
[1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15], // GC
[16, 17, 18, 19, 20, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15], // GC Ep3 NTE
[16, 17, 18, 19, 20, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15], // GC Ep3
[1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15], // Xbox
[1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15], // BB
],
// Lobby holiday events. The event can be changed in each lobby independently
// with the $event command, or in all lobbies with the $allevent command. When
// a game is created, it inherits the holiday event from the lobby from which
// it was created.
// The values in this list can be strings like "xmas" (the names used here are
// the same as for the $event command), or an integer.
// There are always 20 lobbies; if a player can't be added to any public
// lobby, they are added to a dynamically-created private overflow lobby
// instead, which uses the event specified in MenuEvent below.
// The events are: "none", "xmas", "val", "easter", "hallo", "sonic",
// "newyear", "summer", "white", "wedding", "fall", "s-spring", "s-summer",
// and "spring".
"LobbyEvents": [
"none", // Lobby 1
"none", // Lobby 2
"none", // Lobby 3
"none", // Lobby 4
"none", // Lobby 5
"none", // Lobby 6
"none", // Lobby 7
"none", // Lobby 8
"none", // Lobby 9
"none", // Lobby 10 (or Lobby 0 on early versions)
"none", // Lobby 11 (DCv2 and later only)
"none", // Lobby 12 (DCv2 and later only)
"none", // Lobby 13 (DCv2 and later only)
"none", // Lobby 14 (DCv2 and later only)
"none", // Lobby 15 (DCv2 and later only)
"none", // Lobby C1 (Episode 3 only)
"none", // Lobby C2 (Episode 3 only)
"none", // Lobby C3 (Episode 3 only)
"none", // Lobby C4 (Episode 3 only)
"none", // Lobby C5 (Episode 3 only)
],
// Menu event. This is the holiday event during the lobby overview while at
// the main menu.
"MenuEvent": "none",
// Episode 3 menu song. If set, Episode 3 clients will hear this song when
// they are at the newserv main menu. If set, this value must be an integer.
// they are at the newserv main menu. The values are:
// 0: "Let the winds blow - Theme of PSO Episode3 -"
// 1: "Gate"
// 2: "Tune"
// 3: "Code"
// 4: "NEW LIFES"
// 5: "RIDE ON"
// 6: "ADVICES"
// 7: "Morgue PART1"
// 8: "Unguis lapis"
// 9: "Via Tubus "
// 10: "Tower of Caelum"
// 11: "Mortis Fons"
// 12: "Lupus Silva PART1 from Mother earth of dishonesty"
// 13: "Lupus Silva PART2 from Mother earth of dishonesty"
// 14: "Molae Venti "
// 15: "Tener Sinus"
// 16: "The whole new world - PSO OPENING THEME -"
// 17: "World with me - PSO EP2 ENDING THEME -"
// 18: "Can still see the light - PSO ENDING THEME -"
// 19: "Day dawns"
// 20: "Nebula Montana PART1 from Jungle -A forest cage-"
// 21: "Nebula Montana PART2 from Jungle -A forest cage-"
// 22: "Morgue PART2"
// 23: "Dolor Odor"
// 24: "Ravum Aedes Sacra"
// 25: "IDOLA the strange fruits"
// 26: "Cyber"
// 27: "Special Relaxies"
// 28: "Let the winds blow -Remix Version-"
// 29: "Leavin flow"
// 30: "Rose Confession"
// 31: "Day light"
// 32: "Versus1 -Tricktrack-"
// 33: "Versus2 -A longing to ancient times-"
// 34: "Burning Hearts - Burning Ranger -"
// 35: "Wedding March - SAMBA de AMIGO -"
// 36: "VAMOS A CARNAVAL - SAMBA de AMIGO -"
// 37: "dreams dreams - Nights -"
// 38: "dreams dreams (kids ver) - Nights -"
// 39: "CHANT THIS CHARM - BILLY HATCHER -"
// 40: "Let Mom Sleep - Jet Grind Radio -"
// 41: "THE CONCEPT OF LOVE - Jet Grind Radio Future -"
// 42: "Where is smiley? - NEW ROOMMANIA -"
// 43: "Buggie Running Beeps 01 - Rez -"
// 44: "Skies of Arcadia Opening Theme - Skies of Arcadia -"
// 45: "Shinobi :boutan - Shinobi -"
// 46: "Tsuioku - Panzer Dragoon ZWEI -"
// 47: "Sona mi areru ec sancitu - AZEL Panzer Dragoon RPG -"
// 48: "ANU ORTA VENIYA - Panzer Dragoon ORTA -"
// 49: "LET'S GO AWAY - DAYTONA 53! -"
// 50: "MAIN THEME-SPACE HARRIER - SPACE HARRIER -"
// 51: "OPA-OPA! - Fantasy Zone -"
// "Episode3MenuSong": 0,
// If this is enabled, all players will have infinite Meseta, effectively
+21
View File
@@ -96,6 +96,27 @@
"ClientPingInterval": 30000000,
"ClientIdleTimeout": 60000000,
"LobbySearchOrders": [
[],
[],
[1, 2, 3, 4, 5, 6, 7, 8, 9, 10],
[1, 2, 3, 4, 5, 6, 7, 8, 9, 10],
[1, 2, 3, 4, 5, 6, 7, 8, 9, 10],
[1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15],
[1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15],
[1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15],
[1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15],
[1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15],
[16, 17, 18, 19, 20, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15],
[16, 17, 18, 19, 20, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15],
[1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15],
[1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15],
],
"LobbyEvents": [
"none", "none", "none", "none", "none", "none", "none", "none", "none", "none", "none", "none", "none", "none", "none", "none", "none", "none", "none", "none",
],
"MenuEvent": "none",
"LogLevels": {
"AXMessages": "INFO",
"ChannelExceptions": "INFO",