update config defaults

This commit is contained in:
Martin Michelsen
2022-03-07 23:01:02 -08:00
parent 091e95769c
commit d7fed3a4ff
2 changed files with 11 additions and 10 deletions
+1 -1
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@@ -36,7 +36,7 @@ So, you've read all of the above and you want to try it out? Here's what you do:
### Connecting local clients
If you're running PSO on a real GameCube, you can make it connect to newserv by setting its default gateway and DNS server addresses to newserv's address.
If you're running PSO on a real GameCube, you can make it connect to newserv by setting its default gateway and DNS server addresses to newserv's address. Note that newserv's DNS server is disabled by default; you'll have to enable it in config.json.
If you're emulating PSO GC using Dolphin on macOS (like I am), you can make it connect to a newserv instance running on the same machine by doing this:
- Use a build of Dolphin that has tapserver support.
+10 -9
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@@ -9,20 +9,21 @@
// Address to connect external clients to (IP address or interface name)
"ExternalAddress": "en0",
// Port to listen for DNS queries on. Set this to zero (or comment it out) to
// disable the DNS server.
"DNSServerPort": 53,
// Port to listen for DNS queries on. The DNS server is disabled by default;
// to enable it, uncomment this line.
// "DNSServerPort": 53,
// Where to listen for IP stack clients. This exists to interface with PSO GC
// clients running in a local Dolphin emulator. To enable local Dolphin
// clients to connect, set this to ["/tmp/dolphin-tap"] and configure Dolphin
// to use the tapserver type of broadband adapter. You do not need to install
// or run tapserver. See README.md for details on how to get PSO to connect
// via this interface.
// clients running in a local Dolphin emulatorl; the default value given here
// matches the path that Dolphin uses for BBA connections. (To disable this,
// comment out this line.) To enable local Dolphin clients to connect, set
// this to ["/tmp/dolphin-tap"] and configure Dolphin to use the tapserver
// type of broadband adapter. You do not need to install or run tapserver. See
// README.md for details on how to get PSO to connect via this interface.
// If you're doing inadvisable things, you can also add numbers or
// "address:port" strings to this list to listen for tapserver connections on
// a TCP port.
// "IPStackListen": ["/tmp/dolphin-tap"],
"IPStackListen": ["/tmp/dolphin-tap"],
// Set this to true to show a lot of debugging information from the IP stack
// simulator.