fix random enemy definitions count check; closes #723

This commit is contained in:
Martin Michelsen
2025-11-20 08:31:35 -08:00
parent 886daa5880
commit d827c1bf5d
+4 -3
View File
@@ -3977,6 +3977,10 @@ std::shared_ptr<MapFile> MapFile::materialize_random_sections(uint32_t random_se
const auto& weight_entry = weights_r.get<RandomEnemyWeight>();
if (det < weight_entry.weight) {
if ((weight_entry.base_type_index != 0xFF) && (weight_entry.def_entry_num != 0xFF)) {
if (definitions_header.entry_count == 0) {
throw runtime_error("no available random enemy definitions");
}
EnemySetEntry e;
e.base_type = rand_enemy_base_types.at(weight_entry.base_type_index);
e.wave_number = wave_number;
@@ -3985,9 +3989,6 @@ std::shared_ptr<MapFile> MapFile::materialize_random_sections(uint32_t random_se
size_t bs_min = 0;
size_t bs_max = definitions_header.entry_count - 1;
if (bs_max == 0) {
throw runtime_error("no available random enemy definitions");
}
do {
size_t bs_mid = (bs_min + bs_max) / 2;
if (definitions_r.pget<RandomEnemyDefinition>(bs_mid * sizeof(RandomEnemyDefinition)).entry_num < weight_entry.def_entry_num) {