don't double-clear licenses at construction time
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@@ -156,7 +156,6 @@ vector<License> LicenseManager::snapshot() const {
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shared_ptr<const License> LicenseManager::create_license_pc(
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uint32_t serial_number,const char* access_key, const char* password) {
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shared_ptr<License> l(new License());
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memset(l.get(), 0, sizeof(License));
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l->serial_number = serial_number;
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strncpy(l->access_key, access_key, 8);
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if (password) {
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@@ -168,7 +167,6 @@ shared_ptr<const License> LicenseManager::create_license_pc(
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shared_ptr<const License> LicenseManager::create_license_gc(
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uint32_t serial_number, const char* access_key, const char* password) {
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shared_ptr<License> l(new License());
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memset(l.get(), 0, sizeof(License));
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l->serial_number = serial_number;
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strncpy(l->access_key, access_key, 12);
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if (password) {
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@@ -180,7 +178,6 @@ shared_ptr<const License> LicenseManager::create_license_gc(
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shared_ptr<const License> LicenseManager::create_license_bb(
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uint32_t serial_number, const char* username, const char* password) {
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shared_ptr<License> l(new License());
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memset(l.get(), 0, sizeof(License));
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l->serial_number = serial_number;
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strncpy(l->username, username, 19);
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strncpy(l->bb_password, password, 19);
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