don't double-clear licenses at construction time

This commit is contained in:
Martin Michelsen
2022-01-03 10:59:36 -08:00
parent 7ecf1d9140
commit daf33e1061
-3
View File
@@ -156,7 +156,6 @@ vector<License> LicenseManager::snapshot() const {
shared_ptr<const License> LicenseManager::create_license_pc(
uint32_t serial_number,const char* access_key, const char* password) {
shared_ptr<License> l(new License());
memset(l.get(), 0, sizeof(License));
l->serial_number = serial_number;
strncpy(l->access_key, access_key, 8);
if (password) {
@@ -168,7 +167,6 @@ shared_ptr<const License> LicenseManager::create_license_pc(
shared_ptr<const License> LicenseManager::create_license_gc(
uint32_t serial_number, const char* access_key, const char* password) {
shared_ptr<License> l(new License());
memset(l.get(), 0, sizeof(License));
l->serial_number = serial_number;
strncpy(l->access_key, access_key, 12);
if (password) {
@@ -180,7 +178,6 @@ shared_ptr<const License> LicenseManager::create_license_gc(
shared_ptr<const License> LicenseManager::create_license_bb(
uint32_t serial_number, const char* username, const char* password) {
shared_ptr<License> l(new License());
memset(l.get(), 0, sizeof(License));
l->serial_number = serial_number;
strncpy(l->username, username, 19);
strncpy(l->bb_password, password, 19);