fix big-endian ints in xbox save file format
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@@ -581,10 +581,10 @@ struct PSOXBCharacterFileCharacter {
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/* 2610:21F4 */ PlayerRecordsBattle battle_records;
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/* 2628:220C */ parray<uint8_t, 4> unknown_a4;
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/* 262C:2210 */ PlayerRecordsChallengeV3 challenge_records;
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/* 272C:2310 */ parray<be_uint16_t, 20> tech_menu_shortcut_entries;
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/* 272C:2310 */ parray<le_uint16_t, 20> tech_menu_shortcut_entries;
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/* 2754:2338 */ ChoiceSearchConfig choice_search_config;
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/* 276C:2350 */ parray<uint8_t, 0x10> unknown_a6;
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/* 277C:2360 */ parray<be_uint32_t, 0x10> quest_counters;
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/* 277C:2360 */ parray<le_uint32_t, 0x10> quest_counters;
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/* 27BC:23A0 */ PlayerRecordsBattle offline_battle_records;
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/* 27D4:23B8 */ parray<uint8_t, 4> unknown_a7;
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struct UnknownA8Entry {
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