clarify comments in b88001.json

This commit is contained in:
Martin Michelsen
2024-04-30 22:32:49 -07:00
parent f83822bba0
commit dfeeed2b1a
+8 -7
View File
@@ -61,17 +61,18 @@
// progress. Note that this will likely not work properly unless the quest
// script is designed to support joining players.
// "Joinable": true,
// If a quest is joinable and this field is specified, then setting this
// register to a nonzero value via the sync_register opcode will cause the
// game to be locked and not allow any further joins. The register may be
// set to to zero to allow joins again. This field is ignored for quests
// that do not have the Joinable otion set above.
// game to be locked and not allow any further joins. If the register is set
// to zero again, joining will be allowed again. This field is ignored for
// quests that do not have the Joinable option set above.
// "LockStatusRegister": 249,
// Normally, the $quest command requires $debug to be enabled, but if this
// option is set, this quest may be loaded via $quest even if $debug is off,
// but only if there are no other players present in the game. When a quest
// is loaded via $quest, AvailableIf and EnabledIf are not checked, so it's
// inadvisable to set this to true if either of those fields are also used.
// option is set, this quest may be loaded via $quest even if $debug is off
// if there are no other players present in the game. When a quest is loaded
// via $quest, AvailableIf and EnabledIf are not checked, so it's inadvisable
// to use this option if either of those options are also used.
// "AllowStartFromChatCommand": true,
}