restore player info fetch at game start

This commit is contained in:
Martin Michelsen
2020-02-21 15:35:19 -08:00
parent f739fe0902
commit e6f991a880
+3 -3
View File
@@ -1672,9 +1672,9 @@ void process_client_ready(shared_ptr<ServerState> s, shared_ptr<Client> c,
// tell the other players to stop waiting for the new player to load
send_resume_game(l, c);
// tell the new player the time
//send_server_time(c);
send_server_time(c);
// get character info
//send_get_player_info(c);
send_get_player_info(c);
}
////////////////////////////////////////////////////////////////////////////////
@@ -1815,7 +1815,7 @@ static process_command_t dc_handlers[0x100] = {
// 90
NULL, NULL, NULL, NULL,
NULL, NULL, process_client_checksum, NULL,
NULL, process_ignored_command, NULL, NULL,
process_player_data, process_ignored_command, NULL, NULL,
NULL, NULL, NULL, NULL,
// A0