implement BB EXP requests properly

This commit is contained in:
Martin Michelsen
2023-11-26 16:21:09 -08:00
parent 654132b5d2
commit ea83935dc4
4 changed files with 41 additions and 52 deletions
+6 -6
View File
@@ -4199,8 +4199,8 @@ struct G_AttackFinished_6x46 {
le_uint16_t unknown_a1 = 0;
le_uint16_t unknown_a2 = 0;
} __packed__;
// The client mauy send a shorter command if not all of these are used.
parray<TargetEntry, 11> targets;
// The client may send a shorter command if not all of these are used.
parray<TargetEntry, 10> targets;
} __packed__;
// 6x47: Cast technique
@@ -5574,13 +5574,13 @@ struct G_ChargeAttack_BB_6xC7 {
le_uint32_t meseta_amount = 0;
} __packed__;
// 6xC8: Enemy killed (BB; handled by the server)
// 6xC8: Enemy EXP request (BB; handled by the server)
struct G_EnemyKilled_BB_6xC8 {
struct G_EnemyEXPRequest_BB_6xC8 {
G_EnemyIDHeader header;
le_uint16_t enemy_index = 0;
le_uint16_t killer_client_id = 0;
uint8_t unknown_a1 = 0;
le_uint16_t requesting_client_id = 0;
uint8_t is_killer = 0;
parray<uint8_t, 3> unused;
} __packed__;
+2 -2
View File
@@ -71,13 +71,13 @@ Map::Enemy::Enemy(size_t source_index, uint8_t floor, EnemyType type)
: source_index(source_index),
type(type),
floor(floor),
flags(0),
state_flags(0),
last_hit_by_client_id(0) {
}
string Map::Enemy::str() const {
return string_printf("[Map::Enemy source %zX %s flags=%02hhX last_hit_by_client_id=%hu]",
this->source_index, name_for_enum(this->type), this->flags, this->last_hit_by_client_id);
this->source_index, name_for_enum(this->type), this->state_flags, this->last_hit_by_client_id);
}
string Map::Object::str(shared_ptr<const ItemNameIndex> name_index) const {
+6 -7
View File
@@ -216,17 +216,16 @@ struct Map {
struct Enemy {
enum Flag {
HIT_BY_PLAYER0 = 0x01,
HIT_BY_PLAYER1 = 0x02,
HIT_BY_PLAYER2 = 0x04,
HIT_BY_PLAYER3 = 0x08,
DEFEATED = 0x10,
ITEM_DROPPED = 0x20,
EXP_REQUESTED_BY_PLAYER0 = 0x01,
EXP_REQUESTED_BY_PLAYER1 = 0x02,
EXP_REQUESTED_BY_PLAYER2 = 0x04,
EXP_REQUESTED_BY_PLAYER3 = 0x08,
ITEM_DROPPED = 0x10,
};
size_t source_index;
EnemyType type;
uint8_t floor;
uint8_t flags;
uint8_t state_flags;
uint8_t last_hit_by_client_id;
Enemy(size_t source_index, uint8_t floor, EnemyType type);
+27 -37
View File
@@ -1815,10 +1815,6 @@ static void on_enemy_hit(shared_ptr<Client> c, uint8_t command, uint8_t, const v
}
auto& enemy = l->map->enemies[cmd.enemy_index];
if (enemy.flags & Map::Enemy::Flag::DEFEATED) {
return;
}
enemy.flags |= (Map::Enemy::Flag::HIT_BY_PLAYER0 << c->lobby_client_id);
enemy.last_hit_by_client_id = c->lobby_client_id;
}
@@ -1945,7 +1941,7 @@ static void on_steal_exp_bb(shared_ptr<Client> c, uint8_t, uint8_t, const void*
add_player_exp(c, stolen_exp);
}
static void on_enemy_killed_bb(shared_ptr<Client> c, uint8_t, uint8_t, const void* data, size_t size) {
static void on_enemy_exp_request_bb(shared_ptr<Client> c, uint8_t, uint8_t, const void* data, size_t size) {
auto s = c->require_server_state();
auto l = c->require_lobby();
@@ -1953,7 +1949,7 @@ static void on_enemy_killed_bb(shared_ptr<Client> c, uint8_t, uint8_t, const voi
throw runtime_error("BB-only command sent in non-BB game");
}
const auto& cmd = check_size_t<G_EnemyKilled_BB_6xC8>(data, size);
const auto& cmd = check_size_t<G_EnemyEXPRequest_BB_6xC8>(data, size);
if (!l->is_game()) {
throw runtime_error("client should not kill enemies outside of games");
@@ -1965,16 +1961,19 @@ static void on_enemy_killed_bb(shared_ptr<Client> c, uint8_t, uint8_t, const voi
send_text_message(c, "$C6Missing enemy killed");
return;
}
if (c->lobby_client_id > 3) {
throw runtime_error("client ID is too large");
}
auto& e = l->map->enemies[cmd.enemy_index];
string e_str = e.str();
c->log.info("Enemy killed: E-%hX => %s", cmd.enemy_index.load(), e_str.c_str());
if (e.flags & Map::Enemy::Flag::DEFEATED) {
if (c->config.check_flag(Client::Flag::DEBUG_ENABLED)) {
send_text_message_printf(c, "$C5E-%hX __DEFEATED__", cmd.enemy_index.load());
}
return;
c->log.info("EXP requested for E-%hX => %s", cmd.enemy_index.load(), e_str.c_str());
uint8_t state_flag = Map::Enemy::Flag::EXP_REQUESTED_BY_PLAYER0 << c->lobby_client_id;
if (e.state_flags & state_flag) {
throw runtime_error("duplicate EXP request");
}
e.state_flags |= state_flag;
double experience = 0.0;
try {
@@ -1989,44 +1988,35 @@ static void on_enemy_killed_bb(shared_ptr<Client> c, uint8_t, uint8_t, const voi
}
}
e.flags |= Map::Enemy::Flag::DEFEATED;
if (experience != 0.0) {
for (size_t x = 0; x < l->max_clients; x++) {
auto lc = l->clients[x];
if (!lc) {
continue;
if (c->floor != e.floor) {
if (c->config.check_flag(Client::Flag::DEBUG_ENABLED)) {
send_text_message_printf(c, "$C5E-%hX %s\n$C4FLOOR Y:%02" PRIX32 " E:%02hhX",
cmd.enemy_index.load(), name_for_enum(e.type), c->floor, e.floor);
}
if (!((e.flags >> x) & 1)) {
if (lc->config.check_flag(Client::Flag::DEBUG_ENABLED)) {
send_text_message_printf(lc, "$C5E-%hX %s\n$C4NOHIT", cmd.enemy_index.load(), name_for_enum(e.type));
}
continue; // Player did not hit this enemy
}
if (lc->floor != e.floor) {
if (lc->config.check_flag(Client::Flag::DEBUG_ENABLED)) {
send_text_message_printf(lc, "$C5E-%hX %s\n$C4FLOOR Y:%02" PRIX32 " E:%02hhX",
cmd.enemy_index.load(), name_for_enum(e.type), lc->floor, e.floor);
}
continue;
}
} else {
// In PSOBB, Sega decided to add a 30% EXP boost for Episode 2. They could
// have done something reasonable, like edit the BattleParamEntry files so
// the monsters would all give more EXP, but they did something far lazier
// instead: they just stuck an if statement in the client's EXP request
// function. We, unfortunately, have to do the same here.
bool is_killer = (e.last_hit_by_client_id == lc->lobby_client_id);
bool is_killer = (e.last_hit_by_client_id == c->lobby_client_id);
bool is_ep2 = (l->episode == Episode::EP2);
uint32_t player_exp = experience *
(is_killer ? 1.0 : 0.8) *
l->base_exp_multiplier *
l->challenge_exp_multiplier *
(is_ep2 ? 1.3 : 1.0);
if (lc->config.check_flag(Client::Flag::DEBUG_ENABLED)) {
send_text_message_printf(lc, "$C5+%" PRIu32 " E-%hX %s", player_exp, cmd.enemy_index.load(), name_for_enum(e.type));
if (c->config.check_flag(Client::Flag::DEBUG_ENABLED)) {
send_text_message_printf(
c, "$C5+%" PRIu32 " E-%hX %s%s",
player_exp,
cmd.enemy_index.load(),
(!cmd.is_killer == !is_killer) ? "" : "$C6!K$C5 ",
name_for_enum(e.type));
}
if (lc->game_data.character()->disp.stats.level < 199) {
add_player_exp(lc, player_exp);
if (c->game_data.character()->disp.stats.level < 199) {
add_player_exp(c, player_exp);
}
}
}
@@ -2963,7 +2953,7 @@ subcommand_handler_t subcommand_handlers[0x100] = {
/* 6xC5 */ on_medical_center_bb,
/* 6xC6 */ on_steal_exp_bb,
/* 6xC7 */ on_charge_attack_bb,
/* 6xC8 */ on_enemy_killed_bb,
/* 6xC8 */ on_enemy_exp_request_bb,
/* 6xC9 */ on_meseta_reward_request_bb,
/* 6xCA */ on_item_reward_request_bb,
/* 6xCB */ nullptr,