implement BB EXP requests properly

This commit is contained in:
Martin Michelsen
2023-11-26 16:21:09 -08:00
parent 654132b5d2
commit ea83935dc4
4 changed files with 41 additions and 52 deletions
+27 -37
View File
@@ -1815,10 +1815,6 @@ static void on_enemy_hit(shared_ptr<Client> c, uint8_t command, uint8_t, const v
}
auto& enemy = l->map->enemies[cmd.enemy_index];
if (enemy.flags & Map::Enemy::Flag::DEFEATED) {
return;
}
enemy.flags |= (Map::Enemy::Flag::HIT_BY_PLAYER0 << c->lobby_client_id);
enemy.last_hit_by_client_id = c->lobby_client_id;
}
@@ -1945,7 +1941,7 @@ static void on_steal_exp_bb(shared_ptr<Client> c, uint8_t, uint8_t, const void*
add_player_exp(c, stolen_exp);
}
static void on_enemy_killed_bb(shared_ptr<Client> c, uint8_t, uint8_t, const void* data, size_t size) {
static void on_enemy_exp_request_bb(shared_ptr<Client> c, uint8_t, uint8_t, const void* data, size_t size) {
auto s = c->require_server_state();
auto l = c->require_lobby();
@@ -1953,7 +1949,7 @@ static void on_enemy_killed_bb(shared_ptr<Client> c, uint8_t, uint8_t, const voi
throw runtime_error("BB-only command sent in non-BB game");
}
const auto& cmd = check_size_t<G_EnemyKilled_BB_6xC8>(data, size);
const auto& cmd = check_size_t<G_EnemyEXPRequest_BB_6xC8>(data, size);
if (!l->is_game()) {
throw runtime_error("client should not kill enemies outside of games");
@@ -1965,16 +1961,19 @@ static void on_enemy_killed_bb(shared_ptr<Client> c, uint8_t, uint8_t, const voi
send_text_message(c, "$C6Missing enemy killed");
return;
}
if (c->lobby_client_id > 3) {
throw runtime_error("client ID is too large");
}
auto& e = l->map->enemies[cmd.enemy_index];
string e_str = e.str();
c->log.info("Enemy killed: E-%hX => %s", cmd.enemy_index.load(), e_str.c_str());
if (e.flags & Map::Enemy::Flag::DEFEATED) {
if (c->config.check_flag(Client::Flag::DEBUG_ENABLED)) {
send_text_message_printf(c, "$C5E-%hX __DEFEATED__", cmd.enemy_index.load());
}
return;
c->log.info("EXP requested for E-%hX => %s", cmd.enemy_index.load(), e_str.c_str());
uint8_t state_flag = Map::Enemy::Flag::EXP_REQUESTED_BY_PLAYER0 << c->lobby_client_id;
if (e.state_flags & state_flag) {
throw runtime_error("duplicate EXP request");
}
e.state_flags |= state_flag;
double experience = 0.0;
try {
@@ -1989,44 +1988,35 @@ static void on_enemy_killed_bb(shared_ptr<Client> c, uint8_t, uint8_t, const voi
}
}
e.flags |= Map::Enemy::Flag::DEFEATED;
if (experience != 0.0) {
for (size_t x = 0; x < l->max_clients; x++) {
auto lc = l->clients[x];
if (!lc) {
continue;
if (c->floor != e.floor) {
if (c->config.check_flag(Client::Flag::DEBUG_ENABLED)) {
send_text_message_printf(c, "$C5E-%hX %s\n$C4FLOOR Y:%02" PRIX32 " E:%02hhX",
cmd.enemy_index.load(), name_for_enum(e.type), c->floor, e.floor);
}
if (!((e.flags >> x) & 1)) {
if (lc->config.check_flag(Client::Flag::DEBUG_ENABLED)) {
send_text_message_printf(lc, "$C5E-%hX %s\n$C4NOHIT", cmd.enemy_index.load(), name_for_enum(e.type));
}
continue; // Player did not hit this enemy
}
if (lc->floor != e.floor) {
if (lc->config.check_flag(Client::Flag::DEBUG_ENABLED)) {
send_text_message_printf(lc, "$C5E-%hX %s\n$C4FLOOR Y:%02" PRIX32 " E:%02hhX",
cmd.enemy_index.load(), name_for_enum(e.type), lc->floor, e.floor);
}
continue;
}
} else {
// In PSOBB, Sega decided to add a 30% EXP boost for Episode 2. They could
// have done something reasonable, like edit the BattleParamEntry files so
// the monsters would all give more EXP, but they did something far lazier
// instead: they just stuck an if statement in the client's EXP request
// function. We, unfortunately, have to do the same here.
bool is_killer = (e.last_hit_by_client_id == lc->lobby_client_id);
bool is_killer = (e.last_hit_by_client_id == c->lobby_client_id);
bool is_ep2 = (l->episode == Episode::EP2);
uint32_t player_exp = experience *
(is_killer ? 1.0 : 0.8) *
l->base_exp_multiplier *
l->challenge_exp_multiplier *
(is_ep2 ? 1.3 : 1.0);
if (lc->config.check_flag(Client::Flag::DEBUG_ENABLED)) {
send_text_message_printf(lc, "$C5+%" PRIu32 " E-%hX %s", player_exp, cmd.enemy_index.load(), name_for_enum(e.type));
if (c->config.check_flag(Client::Flag::DEBUG_ENABLED)) {
send_text_message_printf(
c, "$C5+%" PRIu32 " E-%hX %s%s",
player_exp,
cmd.enemy_index.load(),
(!cmd.is_killer == !is_killer) ? "" : "$C6!K$C5 ",
name_for_enum(e.type));
}
if (lc->game_data.character()->disp.stats.level < 199) {
add_player_exp(lc, player_exp);
if (c->game_data.character()->disp.stats.level < 199) {
add_player_exp(c, player_exp);
}
}
}
@@ -2963,7 +2953,7 @@ subcommand_handler_t subcommand_handlers[0x100] = {
/* 6xC5 */ on_medical_center_bb,
/* 6xC6 */ on_steal_exp_bb,
/* 6xC7 */ on_charge_attack_bb,
/* 6xC8 */ on_enemy_killed_bb,
/* 6xC8 */ on_enemy_exp_request_bb,
/* 6xC9 */ on_meseta_reward_request_bb,
/* 6xCA */ on_item_reward_request_bb,
/* 6xCB */ nullptr,