fix typo in DC NTE variation definitions

This commit is contained in:
Martin Michelsen
2024-01-03 01:00:25 -08:00
parent b85fd4fced
commit ec99dad874
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -318,7 +318,7 @@ void Lobby::load_maps() {
this->log.info("[Map/%zu:e] Loaded %s from default maps", floor, filename.c_str());
return ret;
} catch (const exception& e) {
this->log.info("[Map/%zu:e] Failed to load %s from PC patch tree: %s", floor, filename.c_str(), e.what());
this->log.info("[Map/%zu:e] Failed to load %s default maps: %s", floor, filename.c_str(), e.what());
}
return nullptr;
};
+1 -1
View File
@@ -1689,7 +1689,7 @@ static const vector<AreaMapFileInfo> map_file_info_dc_nte = {
{"forest02", {}, {0, 1, 2, 3, 4}},
{"cave01", {0, 1, 2}, {0, 1}},
{"cave02", {0, 1, 2}, {0, 1}},
{"cave03", {0, 1, 3}, {0, 1}},
{"cave03", {0, 1, 2}, {0, 1}},
{"machine01", {0, 1}, {0, 1}},
{"machine02", {0, 1}, {0, 1}},
{"ancient01", {0, 1}, {0, 1}},