add qdefault codes in ar-codes.txt

This commit is contained in:
Martin Michelsen
2026-02-01 16:38:38 -08:00
parent 7016d65313
commit ef2d9fae03
2 changed files with 68 additions and 2 deletions
+2 -2
View File
@@ -2302,8 +2302,8 @@ static const QuestScriptOpcodeDefinition opcode_defs[] = {
// overlay is not deleted until the player changes areas or leaves the game, but it can be overwritten with another
// overlay with this same opcode. The overlay is under 2-dimensional objects like the HUD, pause menu, minimap, and
// text messages from the server, but is above everything else.
// regA, regB, regC, regD = red, green, blue, alpha components of color (00-FF each)
// regE = fade speed (number of frames; 30 frames/sec)
// valueA, valueB, valueC, valueD = red, green, blue, alpha components of color (00-FF each)
// valueE = fade speed (number of frames; 30 frames/sec)
{0xF92D, "add_color_overlay", "color_change", {I32, I32, I32, I32, I32}, F_V3_V4 | F_ARGS},
// Sends a statistic to the server via the AA command. The server is expected to respond with an AB command