add logging for BB bank actions
This commit is contained in:
+40
-18
@@ -1236,6 +1236,7 @@ static void on_open_bank_bb_or_card_trade_counter_ep3(shared_ptr<Client> c, uint
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}
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static void on_ep3_private_word_select_bb_bank_action(shared_ptr<Client> c, uint8_t command, uint8_t flag, const void* data, size_t size) {
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auto s = c->require_server_state();
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auto l = c->require_lobby();
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if (l->base_version == GameVersion::BB) {
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const auto& cmd = check_size_t<G_BankAction_BB_6xBD>(data, size);
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@@ -1249,36 +1250,57 @@ static void on_ep3_private_word_select_bb_bank_action(shared_ptr<Client> c, uint
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}
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auto p = c->game_data.player();
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if (cmd.action == 0) { // deposit
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if (cmd.item_id == 0xFFFFFFFF) { // meseta
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if (cmd.action == 0) { // Deposit
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if (cmd.item_id == 0xFFFFFFFF) { // Deposit Meseta
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if (cmd.meseta_amount > p->disp.stats.meseta) {
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return;
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l->log.info("Player %hu attempted to deposit %" PRIu32 " Meseta in the bank, but has only %" PRIu32 " Meseta on hand",
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c->lobby_client_id, cmd.meseta_amount.load(), p->disp.stats.meseta.load());
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} else if ((p->bank.meseta + cmd.meseta_amount) > 999999) {
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l->log.info("Player %hu attempted to deposit %" PRIu32 " Meseta in the bank, but already has %" PRIu32 " Meseta in the bank",
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c->lobby_client_id, cmd.meseta_amount.load(), p->disp.stats.meseta.load());
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} else {
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p->bank.meseta += cmd.meseta_amount;
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p->disp.stats.meseta -= cmd.meseta_amount;
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l->log.info("Player %hu deposited %" PRIu32 " Meseta in the bank (bank now has %" PRIu32 "; inventory now has %" PRIu32 ")",
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c->lobby_client_id, cmd.meseta_amount.load(), p->bank.meseta.load(), p->disp.stats.meseta.load());
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}
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if ((p->bank.meseta + cmd.meseta_amount) > 999999) {
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return;
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}
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p->bank.meseta += cmd.meseta_amount;
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p->disp.stats.meseta -= cmd.meseta_amount;
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} else { // item
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} else { // Deposit item
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auto item = p->remove_item(cmd.item_id, cmd.item_amount, c->version() != GameVersion::BB);
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p->bank.add_item(item);
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send_destroy_item(c, cmd.item_id, cmd.item_amount);
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string name = s->item_name_index->describe_item(GameVersion::BB, item);
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l->log.info("Player %hu deposited item %08" PRIX32 " (x%hhu) (%s) in the bank",
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c->lobby_client_id, cmd.item_id.load(), cmd.item_amount, name.c_str());
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c->game_data.player()->print_inventory(stderr, c->version(), s->item_name_index);
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}
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} else if (cmd.action == 1) { // take
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if (cmd.item_id == 0xFFFFFFFF) { // meseta
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} else if (cmd.action == 1) { // Take
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if (cmd.item_id == 0xFFFFFFFF) { // Take Meseta
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if (cmd.meseta_amount > p->bank.meseta) {
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return;
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l->log.info("Player %hu attempted to withdraw %" PRIu32 " Meseta from the bank, but has only %" PRIu32 " Meseta in the bank",
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c->lobby_client_id, cmd.meseta_amount.load(), p->bank.meseta.load());
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} else if ((p->disp.stats.meseta + cmd.meseta_amount) > 999999) {
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l->log.info("Player %hu attempted to withdraw %" PRIu32 " Meseta from the bank, but already has %" PRIu32 " Meseta on hand",
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c->lobby_client_id, cmd.meseta_amount.load(), p->disp.stats.meseta.load());
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} else {
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p->bank.meseta -= cmd.meseta_amount;
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p->disp.stats.meseta += cmd.meseta_amount;
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l->log.info("Player %hu withdrew %" PRIu32 " Meseta from the bank (bank now has %" PRIu32 "; inventory now has %" PRIu32 ")",
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c->lobby_client_id, cmd.meseta_amount.load(), p->bank.meseta.load(), p->disp.stats.meseta.load());
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}
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if ((p->disp.stats.meseta + cmd.meseta_amount) > 999999) {
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return;
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}
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p->bank.meseta -= cmd.meseta_amount;
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p->disp.stats.meseta += cmd.meseta_amount;
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} else { // item
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} else { // Take item
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auto item = p->bank.remove_item(cmd.item_id, cmd.item_amount);
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item.id = l->generate_item_id(0xFF);
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p->add_item(item);
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send_create_inventory_item(c, item);
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string name = s->item_name_index->describe_item(GameVersion::BB, item);
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l->log.info("Player %hu withdrew item %08" PRIX32 " (x%hhu) (%s) from the bank",
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c->lobby_client_id, cmd.item_id.load(), cmd.item_amount, name.c_str());
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c->game_data.player()->print_inventory(stderr, c->version(), s->item_name_index);
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}
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}
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