implement bb blocked senders
This commit is contained in:
@@ -1781,13 +1781,17 @@ struct S_ChoiceSearchResultEntry_V3_C4 {
|
||||
// client_id field in each entry before sending.
|
||||
|
||||
// C6 (C->S): Set blocked senders list (V3/BB)
|
||||
// The command always contains the same number of entries, even if the entries
|
||||
// at the end are blank (zero).
|
||||
|
||||
struct C_SetBlockedSenders_V3_BB_C6 {
|
||||
// The command always contains 30 entries, even if the entries at the end are
|
||||
// blank (zero).
|
||||
parray<le_uint32_t, 30> blocked_senders;
|
||||
template <size_t Count>
|
||||
struct C_SetBlockedSenders_C6 {
|
||||
parray<le_uint32_t, Count> blocked_senders;
|
||||
};
|
||||
|
||||
struct C_SetBlockedSenders_V3_C6 : C_SetBlockedSenders_C6<30> { };
|
||||
struct C_SetBlockedSenders_BB_C6 : C_SetBlockedSenders_C6<28> { };
|
||||
|
||||
// C7 (C->S): Enable simple mail auto-reply (V3/BB)
|
||||
// Same format as 1A/D5 command (plain text).
|
||||
// Server does not respond
|
||||
@@ -2299,7 +2303,7 @@ struct C_DeleteGuildCard_BB_05E8_08E8 {
|
||||
le_uint32_t guild_card_number;
|
||||
};
|
||||
|
||||
// 06E8 (C->S): Set guild card text
|
||||
// 06E8 (C->S): Update (overwrite) guild card
|
||||
// Format is GuildCardBB (see Player.hh)
|
||||
|
||||
// 07E8 (C->S): Add blocked user
|
||||
|
||||
Reference in New Issue
Block a user