implement bb blocked senders
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+6
-4
@@ -215,7 +215,7 @@ struct GuildCardV3 {
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ptext<char, 0x18> name;
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ptext<char, 0x6C> description;
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uint8_t present; // should be 1
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uint8_t present2; // should be 1
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uint8_t language;
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uint8_t section_id;
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uint8_t char_class;
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@@ -229,7 +229,7 @@ struct GuildCardBB {
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ptext<char16_t, 0x10> team_name;
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ptext<char16_t, 0x58> description;
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uint8_t present; // should be 1 if guild card entry exists
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uint8_t present2; // should be 1 if guild card entry exists
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uint8_t language;
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uint8_t section_id;
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uint8_t char_class;
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@@ -248,8 +248,10 @@ struct GuildCardEntryBB {
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// the format of the BB guild card file
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struct GuildCardFileBB {
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parray<uint8_t, 0x1F74> unknown_a3;
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GuildCardEntryBB entries[0x0069]; // that's 105 of them in decimal
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parray<uint8_t, 0x114> unknown_a1;
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GuildCardBB blocked[0x1C];
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parray<uint8_t, 0x180> unknown_a2;
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GuildCardEntryBB entries[0x69];
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} __attribute__((packed));
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struct KeyAndTeamConfigBB {
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