update notes for TOSensorAncient01

This commit is contained in:
Martin Michelsen
2025-10-29 10:11:01 -07:00
parent 31b49a71fb
commit f6079e3078
+3 -1
View File
@@ -1767,7 +1767,9 @@ static const vector<DATEntityDefinition> dat_object_definitions({
// param1 = activation radius delta (actual radius is param1 + 50)
// param4 = switch flag number
// param5 = if negative, sensor is always on
// param6 = TODO (clamped to [0, 1] - model index?)
// param6 = texture index; uses fs_obj_o_sensor01r if <= 0, uses
// fs_obj_o_sensor02r if positive; the two texture files are identical
// (at least on GC) so this has no user-visible effects
{0x014C, F_V0_V4, 0x0000400000000700, "TOSensorAncient01"},
// Ruins laser fence switch. Params: