update notes for TOSensorAncient01
This commit is contained in:
+3
-1
@@ -1767,7 +1767,9 @@ static const vector<DATEntityDefinition> dat_object_definitions({
|
||||
// param1 = activation radius delta (actual radius is param1 + 50)
|
||||
// param4 = switch flag number
|
||||
// param5 = if negative, sensor is always on
|
||||
// param6 = TODO (clamped to [0, 1] - model index?)
|
||||
// param6 = texture index; uses fs_obj_o_sensor01r if <= 0, uses
|
||||
// fs_obj_o_sensor02r if positive; the two texture files are identical
|
||||
// (at least on GC) so this has no user-visible effects
|
||||
{0x014C, F_V0_V4, 0x0000400000000700, "TOSensorAncient01"},
|
||||
|
||||
// Ruins laser fence switch. Params:
|
||||
|
||||
Reference in New Issue
Block a user