fix comment

This commit is contained in:
Martin Michelsen
2024-05-08 21:04:10 -07:00
parent b81d119906
commit f7c847bcf0
+1 -1
View File
@@ -3881,7 +3881,7 @@ struct G_SwitchStateChanged_6x05 {
// Note: header.object_id is 0xFFFF for room clear when all enemies defeated
G_ObjectIDHeader header;
// TODO: Some of these might be big-endian on GC; it only byteswaps
// unknown_a3. Are the others actually uint16, or are they uint8[2]?
// switch_flag_num. Are the others actually uint16, or are they uint8[2]?
le_uint16_t unknown_a1 = 0;
le_uint16_t unknown_a2 = 0;
le_uint16_t switch_flag_num = 0;