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13 Commits

Author SHA1 Message Date
incentive e0c34fe700 PSO Peeps: block boosted clients from Vanilla and Hardcore
Add HAS_PSO_PEEPS_XP_PATCH for future V2/GC client-function XP patches.

Unify boosted-client proxy blocking so Vanilla/Hardcore reject:
- PC v2 clients using boosted BattleParams
- legacy boosted-disc listener ports
- future clients with the PSO Peeps XP patch flag

Normal unpatched V2/GC clients remain allowed.
2026-05-05 15:52:11 -04:00
incentive cbe9747fd4 PSO Peeps: block PC v2 from Vanilla/Hardcore ships
PC v2 clients receive boosted BattleParams via the patch server.
Vanilla and Hardcore run base XP rates and are incompatible.
Block Version::PC_V2 from proxy destinations on ports 19230/19530.
2026-05-05 15:52:08 -04:00
incentive de0104eec8 Forward in-game proxy command 1D 2026-05-05 14:13:11 -04:00
incentive c454068715 Merge preferred lobbies and mag feed fix 2026-05-04 14:29:52 -04:00
Martin Michelsen d98e1f7478 fix mag evolution table reference 2026-05-04 13:31:59 -04:00
incentive c497f64376 Fix proxy savechar character backup 2026-05-03 22:21:45 -04:00
incentive 5d43acd9a2 Fix proxy savechar character backup 2026-05-03 22:21:37 -04:00
incentive 90a1f0f938 Allow loadchar in proxy sessions 2026-05-03 21:04:59 -04:00
incentive db52a15888 Allow loadchar in proxy sessions 2026-05-03 21:04:55 -04:00
incentive 71fc272133 Allow savechar in proxy sessions 2026-05-03 18:13:32 -04:00
incentive bef656077c Allow savechar in proxy sessions 2026-05-03 18:13:01 -04:00
incentive e94fcf035e Fix README formatting 2026-05-02 23:06:00 -04:00
incentive 0abdb50eca Add PSO Peeps README and preserve upstream README 2026-05-02 23:05:25 -04:00
5 changed files with 73 additions and 19 deletions
+44 -13
View File
@@ -439,12 +439,14 @@ ChatCommandDefinition cc_bank(
});
static asio::awaitable<void> server_command_bbchar_savechar(const Args& a, bool is_bb_conversion) {
// TODO: We could support this in proxy sessions; we'd just have to handle the 61/30 correctly
a.check_is_proxy(false);
// Allow $savechar in proxy sessions for character migration/testing.
// Keep $bbchar blocked in proxy sessions because it writes to BB account slots.
if (is_bb_conversion) {
a.check_is_proxy(false);
}
a.check_is_game(false);
auto s = a.c->require_server_state();
auto l = a.c->require_lobby();
if (is_bb_conversion && is_ep3(a.c->version())) {
throw precondition_failed("$C6Episode 3 players\ncannot be converted\nto BB format");
@@ -481,9 +483,14 @@ static asio::awaitable<void> server_command_bbchar_savechar(const Args& a, bool
dest_account = a.c->login->account;
}
// If the client isn't BB, request the player info. (If they are BB, the server already has it)
// In direct sessions, request player info from the client.
// In proxy sessions, don't use the 61/30 request path; use the server-side
// character state already tracked for the proxied client.
GetPlayerInfoResult ch;
if (a.c->version() == Version::BB_V4) {
if ((a.c->version() == Version::BB_V4) || a.c->proxy_session) {
if (is_ep3(a.c->version())) {
throw precondition_failed("$C6Proxy savechar for\nEpisode 3 is not\nimplemented yet");
}
ch.character = a.c->character_file();
ch.is_full_info = true;
} else {
@@ -1528,14 +1535,32 @@ ChatCommandDefinition cc_ln(
ChatCommandDefinition cc_loadchar(
{"$loadchar"},
+[](const Args& a) -> asio::awaitable<void> {
a.check_is_proxy(false);
if (a.c->proxy_session && (a.c->version() == Version::BB_V4)) {
throw precondition_failed("$C6This command cannot\nbe used in proxy\nsessions in BB games");
}
a.check_is_game(false);
if (a.check_permissions && a.c->login->account->check_flag(Account::Flag::IS_SHARED_ACCOUNT)) {
throw precondition_failed("$C7This command cannot\nbe used on a shared\naccount");
}
auto s = a.c->require_server_state();
auto l = a.c->require_lobby();
shared_ptr<Lobby> l;
if (a.c->proxy_session) {
if (!a.c->proxy_session->is_in_lobby) {
throw precondition_failed("$C6This command can\nonly be used from\nthe lobby");
}
} else {
l = a.c->require_lobby();
}
auto send_proxy_lobby_refresh = [&]() {
auto temp_l = make_shared<Lobby>(s, 0xFFFFFFFF, false);
temp_l->block = 1;
temp_l->event = a.c->proxy_session ? a.c->proxy_session->lobby_event : 0;
temp_l->leader_id = a.c->lobby_client_id;
temp_l->clients.at(a.c->lobby_client_id) = a.c;
send_join_lobby(a.c, temp_l);
};
size_t index = stoull(a.text, nullptr, 0) - 1;
if (index >= s->num_backup_character_slots) {
@@ -1568,7 +1593,7 @@ ChatCommandDefinition cc_loadchar(
throw precondition_failed("Can\'t load character\ndata on this game\nversion");
}
auto send_set_extended_player_info = [&a, &s]<typename CharT>(const CharT& char_file) -> asio::awaitable<void> {
auto send_set_extended_player_info = [&a, &s, &send_proxy_lobby_refresh]<typename CharT>(const CharT& char_file) -> asio::awaitable<void> {
co_await prepare_client_for_patches(a.c);
try {
auto fn = s->function_code_index->get_patch("SetExtendedPlayerInfo", a.c->specific_version);
@@ -1577,6 +1602,8 @@ ChatCommandDefinition cc_loadchar(
if (l) {
send_player_leave_notification(l, a.c->lobby_client_id);
s->send_lobby_join_notifications(l, a.c);
} else if (a.c->proxy_session) {
send_proxy_lobby_refresh();
}
} catch (const exception& e) {
a.c->log.warning_f("Failed to set extended player info: {}", e.what());
@@ -1611,11 +1638,15 @@ ChatCommandDefinition cc_loadchar(
}
} else {
// On v1 and v2, the client will assign its character data from the lobby join command, so it suffices to just
// resend the join notification.
auto s = a.c->require_server_state();
send_player_leave_notification(l, a.c->lobby_client_id);
s->send_lobby_join_notifications(l, a.c);
// On PC V2 and older DC versions, the client will assign its character data
// from the lobby join command, so resend a lobby join notification.
if (a.c->proxy_session) {
send_proxy_lobby_refresh();
} else {
auto s = a.c->require_server_state();
send_player_leave_notification(l, a.c->lobby_client_id);
s->send_lobby_join_notifications(l, a.c);
}
}
co_return;
});
+1
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@@ -83,6 +83,7 @@ public:
ITEM_DROP_NOTIFICATIONS_1 = 0x0000000400000000,
ITEM_DROP_NOTIFICATIONS_2 = 0x0000000800000000,
HAS_ENEMY_DAMAGE_SYNC_PATCH = 0x0000001000000000, // Must be same as in EnemyDamageSync*.s
HAS_PSO_PEEPS_XP_PATCH = 0x0000200000000000, // Must be same as in PSO Peeps XP patches
// Proxy option flags
PROXY_SAVE_FILES = 0x0000002000000000,
+1 -1
View File
@@ -68,7 +68,7 @@ struct RootV2V3V4 {
/* 08 / 0498 / 0498 / 0608 / 03CE / 04AE */ U32T<BE> unknown_a3; // -> UnknownA3Entry[max(unknown_a2) + 1]
/* 0C / 0510 / 0520 / 06B0 / 0476 / 0556 */ U32T<BE> unknown_a4; // -> uint8_t[NumMags]
/* 10 / 053C / 054C / 06EC / 04BC / 05AC */ U32T<BE> color_table; // -> ColorEntry[NumColors]
/* 14 / / / 077C / 05DC / 06CC */ U32T<BE> evolution_number; // -> uint8_t[NumMags]
/* 14 / / / 077C / 05DC / 06CC */ U32T<BE> evolution_number_table; // -> uint8_t[NumMags]
} __packed_ws_be__(RootV2V3V4, 0x18);
struct RootV1 {
+7
View File
@@ -74,7 +74,14 @@ static asio::awaitable<HandlerResult> C_1D(shared_ptr<Client> c, Channel::Messag
c->ping_start_time = 0;
double ping_ms = static_cast<double>(ping_usecs) / 1000.0;
send_text_message_fmt(c->channel, "To proxy: {:g}ms", ping_ms);
co_return HandlerResult::SUPPRESS;
}
if (c->proxy_session->is_in_game) {
c->log.info_f("Forwarding in-game command 1D through proxy");
co_return HandlerResult::FORWARD;
}
co_return HandlerResult::SUPPRESS;
}
+20 -5
View File
@@ -3112,11 +3112,26 @@ static asio::awaitable<void> on_10_proxy_destinations(shared_ptr<Client> c, uint
send_message_box(c, "$C6No such destination exists.");
c->channel->disconnect();
} else {
// PSO Peeps: boosted GC discs enter through separate frontdoor ports after
// pc_console_detect. Do not allow x5/x10 GC discs into Vanilla.
if ((c->listener_port == 9105 || c->listener_port == 9110 ||
c->listener_port == 9201 || c->listener_port == 9202) && dest->second == 19203) {
send_message_box(c, "$C6Vanilla Ship is not available from boosted discs.\n\n$C7Use the normal disc for Vanilla.");
// PSO Peeps: boosted clients may not enter Vanilla/Hardcore.
// PC v2 receives boosted BattleParams via the patch server. DC/GC can be
// boosted either by old boosted-disc listener ports or by the PSO Peeps XP
// client-function patch, which sets HAS_PSO_PEEPS_XP_PATCH.
const bool is_vanilla_or_hardcore_dest =
(dest->second == 19203 || dest->second == 19230 || dest->second == 19530);
const bool is_boosted_disc =
(c->listener_port == 9105 || c->listener_port == 9110 ||
c->listener_port == 9201 || c->listener_port == 9202 ||
c->listener_port == 19105 || c->listener_port == 19110);
const bool is_pc_v2_boosted = (c->version() == Version::PC_V2);
const bool has_psopeeps_xp_patch =
c->check_flag(Client::Flag::HAS_PSO_PEEPS_XP_PATCH);
if (is_vanilla_or_hardcore_dest &&
(is_boosted_disc || is_pc_v2_boosted || has_psopeeps_xp_patch)) {
send_message_box(c,
"$C6Vanilla and Hardcore are not available\n"
"while boosted XP is active.\n\n"
"$C7Use Live, Test, or Dev.");
co_return;
}