Files
psopeeps-newserv/ProxyShell.cc
T
Martin Michelsen 0d4b0b2279 fix a lot of issues on psogc; add proxy module
- $ann implemented
- concurrency removed; server is now single-threaded, event-driven and much more stable
- rare seed is no longer the game id; ids are sequential from server startup so they weren't random at all before
- supports dropping privileges; now you can run it as root so it can open a sockets on low ports, then it will switch to the given user before serving any traffic
- newserv now behaves like a proxy if you run it with the --proxy-destination=<IP_OR_HOSTNAME> argument; there's also an (invisible) shell in this mode where you can inject commands to the server or client. e.g. it can always be christmas in the lobby if you do `sc DA 01 00 00`
- increased the mtu on PSODolphinConfig's tap0 configuration; this seems to make the connection more stable
- fixed some uninitialized memory bugs
- the shell is now event-driven and now uses libevent too; unfortunately this means readline doesn't work anymore (no history and vim-like shortcuts)
- made network command display consistent for input vs. output (the header appears in both cases now)
- fixed bugs in some subcommand handling (the BB logic was being applied to non-BB clients erroneously, causing most item drops not to work at all)
- fixed player tags in the short lobby data struct. unclear if this was actually a problem but it was inconsistent with other servers
- fixed "unused" field in game join command (actually it appears to be disable_udp and should be 1, not 0)
- cleaned up Server abstraction a bit
- rewrote some text functions; asan was complaining about the built-in ones for some reason
- added an optional welcome message
2020-02-16 21:42:29 -08:00

82 lines
2.3 KiB
C++

#include "ProxyShell.hh"
#include <event2/event.h>
#include <stdio.h>
#include <phosg/Strings.hh>
using namespace std;
ProxyShell::ProxyShell(std::shared_ptr<struct event_base> base,
std::shared_ptr<ServerState> state,
std::shared_ptr<ProxyServer> proxy_server) : Shell(base, state),
proxy_server(proxy_server) { }
void ProxyShell::execute_command(const string& command) {
// find the entry in the command table and run the command
size_t command_end = skip_non_whitespace(command, 0);
size_t args_begin = skip_whitespace(command, command_end);
string command_name = command.substr(0, command_end);
string command_args = command.substr(args_begin);
if (command_name == "exit") {
throw exit_shell();
} else if (command_name == "help") {
fprintf(stderr, "\
commands:\n\
help\n\
you\'re reading it now\n\
exit (or ctrl+d)\n\
shut down the proxy\n\
sc <data>\n\
send a command to the client\n\
ss <data>\n\
send a command to the server\n\
chat <text>\n\
send a chat message to the server\n\
");
} else if ((command_name == "sc") || (command_name == "ss")) {
bool to_client = (command_name[1] == 'c');
string data = parse_data_string(command_args);
if (data.size() & 3) {
throw invalid_argument("data size is not a multiple of 4");
}
if (data.size() == 0) {
throw invalid_argument("no data given");
}
uint16_t* size_field = reinterpret_cast<uint16_t*>(const_cast<char*>(data.data() + 2));
*size_field = data.size();
log(INFO, "%s (from proxy):", to_client ? "server" : "client");
print_data(stderr, data);
if (to_client) {
this->proxy_server->send_to_client(data);
} else {
this->proxy_server->send_to_server(data);
}
} else if (command_name == "chat") {
string data(12, '\0');
data[0] = 0x06;
data.push_back('\x09');
data.push_back('E');
data += command_args;
data.push_back('\0');
data.resize((data.size() + 3) & (~3));
uint16_t* size_field = reinterpret_cast<uint16_t*>(const_cast<char*>(data.data() + 2));
*size_field = data.size();
log(INFO, "client (from proxy):");
print_data(stderr, data);
this->proxy_server->send_to_server(data);
} else {
throw invalid_argument("unknown command; try \'help\'");
}
}