33 lines
1.3 KiB
Markdown
33 lines
1.3 KiB
Markdown
## General
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- Make reloading happen on separate threads so compression doesn't block active clients
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- Implement decrypt/encrypt actions for VMS files
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- Make UI strings localizable (e.g. entries in menus, welcome message, etc.)
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- Add an idle connection timeout for proxy sessions
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- Clean up ItemParameterTable implementation (see comment at the top of the class definition)
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- Handle MeetUserExtensions properly in 41 and C4 commands on the proxy (rewrite the embedded 19 command and store a map of )
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## PSO DC
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- Investigate if https://crates.io/crates/blaze-ssl-async can be used to implement the HL check server
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## Episode 3
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- Enforce tournament deck restrictions (e.g. rank checks, No Assist option) when populating COMs at tournament start time
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- Make `reload accounts` not vulnerable to online players' accounts overwriting accounts on disk somehow
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- Implement ranks (based on total Meseta earned)
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- Make an AR code that gets rid of the SAMPLE overlays on NTE
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## PSO XBOX
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- Fix receiving Guild Cards from non-Xbox players
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- Research the F94D quest opcode
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- Finish porting the remaining GC patches
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## PSOBB
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- Test all quest item subcommands
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- Figure out why Pouilly Slime EXP doesn't work
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- Make server-specified rare enemies work with maps loaded by the proxy
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- Implement serialization for various table types (ItemPMT, ItemPT, etc.)
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