treat enemy type 0100 as NPC

This commit is contained in:
Martin Michelsen
2023-12-08 23:34:16 -08:00
parent 414ef0d825
commit 0ded423c84
+1 -1
View File
@@ -246,6 +246,7 @@ void Map::add_enemy(
case 0x00FD: // TObjNpcNgcBase
case 0x00FE: // TObjNpcNgcBase
case 0x00FF: // TObjNpcNgcBase
case 0x0100: // Unknown NPC
// All of these have a default child count of zero
add(EnemyType::NON_ENEMY_NPC);
break;
@@ -585,7 +586,6 @@ void Map::add_enemy(
case 0x00C4: // TBoss3VoloptCore or subclass
case 0x00C6: // TBoss3VoloptMonitor
case 0x00C7: // TBoss3VoloptHiraisin
case 0x0100:
case 0x0118:
add(EnemyType::UNKNOWN);
static_game_data_log.warning(